-#include "_all.qh"
-
-#include "gibs.qh"
+#include "mutators/events.qh"
#include "player_skeleton.qh"
-
#include "weapons/projectile.qh"
-
#include "../common/animdecide.qh"
-#include "../common/csqcmodel_settings.qh"
-#include "../common/effects/effects.qh"
-#include "../common/teams.qh"
-#include "../common/triggers/trigger/viewloc.qh"
+#include "../common/movetypes/movetypes.qh"
#include "../common/viewloc.qh"
-
-#include "mutators/events.qh"
-
-#include "../csqcmodellib/cl_model.qh"
-#include "../csqcmodellib/cl_player.qh"
-#include "../csqcmodellib/interpolate.qh"
-
+#include "../lib/csqcmodel/cl_model.qh"
+#include "../lib/csqcmodel/cl_player.qh"
+#include "../lib/csqcmodel/interpolate.qh"
.float death_time;
.int modelflags;