]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qc
Merge branch 'master' into terencehill/newpanelhud
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qc
index 1b8b2366e0122f52b1b7d9e814970fff075acba7..74d10d970a38550a8ce1ea81cf9caf0843e76aa4 100644 (file)
@@ -14,6 +14,13 @@ Misc HUD functions
 //   1/4 height: bottom part
 void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha, vector theBorderSize)
 {
+       if (theBorderSize_x <= 0 && theBorderSize_y <= 0) // no border
+       {
+               // draw only the central part
+               drawsubpic(theOrigin, theSize, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0);
+               return;
+       }
+
        vector dX, dY;
        vector width, height;
        vector bW, bH;
@@ -861,7 +868,7 @@ void HUD_Panel_DrawBg(float id, vector pos, vector mySize, float alpha)
        if(bg != "0")
        {
                float border;
-               border = max(0.0000001, HUD_Panel_GetBorder(id)); // draw_BorderPicture does not like border = 0
+               border = HUD_Panel_GetBorder(id);
 
                vector color;
                color = HUD_Panel_GetColor(id);
@@ -979,7 +986,7 @@ void HUD_Panel_SetPos(float id, vector pos)
        vector mySize;
        mySize = HUD_Panel_GetSize(id);
 
-       if(cvar("hud_configure_checkcollisions"))
+       if(hud_configure_checkcollisions)
                pos = HUD_Panel_CheckMove(id, pos, mySize);
 
        pos_x = bound(0, pos_x, vid_conwidth - mySize_x);
@@ -1005,7 +1012,10 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) {
        vector targPos;
        vector targSize;
        vector targEndPos;
+
        vector dist;
+       float ratio;
+       ratio = mySize_x/mySize_y;
 
        for (i = 0; i < HUD_PANEL_NUM; ++i) {
                if(i == id || !HUD_Panel_CheckActive(i))
@@ -1017,7 +1027,7 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) {
                targEndPos = targPos + targSize;
 
                // resizeorigin is WITHIN target panel, just abort any collision testing against that particular panel to produce expected behaviour!
-               if(resizeorigin_x > targPos_x && resizeorigin_x < targPos_x + targSize_x && resizeorigin_y > targPos_y && resizeorigin_y < targPos_y + targSize_y)
+               if(resizeorigin_x > targPos_x && resizeorigin_x < targEndPos_x && resizeorigin_y > targPos_y && resizeorigin_y < targEndPos_y)
                        continue;
 
                if (resizeCorner == 1)
@@ -1040,7 +1050,7 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) {
                        // in this case resizeorigin (bottom-right point) and the bottom-right point of the panel
                        dist_x = resizeorigin_x - targEndPos_x;
                        dist_y = resizeorigin_y - targEndPos_y;
-                       if (dist_y < 0)
+                       if (dist_y < 0 || dist_x / dist_y > ratio)
                                mySize_x = min(mySize_x, dist_x);
                        else
                                mySize_y = min(mySize_y, dist_y);
@@ -1058,7 +1068,7 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) {
 
                        dist_x = targPos_x - resizeorigin_x;
                        dist_y = resizeorigin_y - targEndPos_y;
-                       if (dist_y < 0)
+                       if (dist_y < 0 || dist_x / dist_y > ratio)
                                mySize_x = min(mySize_x, dist_x);
                        else
                                mySize_y = min(mySize_y, dist_y);
@@ -1076,7 +1086,7 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) {
 
                        dist_x = resizeorigin_x - targEndPos_x;
                        dist_y = targPos_y - resizeorigin_y;
-                       if (dist_y < 0)
+                       if (dist_y < 0 || dist_x / dist_y > ratio)
                                mySize_x = min(mySize_x, dist_x);
                        else
                                mySize_y = min(mySize_y, dist_y);
@@ -1094,7 +1104,7 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) {
 
                        dist_x = targPos_x - resizeorigin_x;
                        dist_y = targPos_y - resizeorigin_y;
-                       if (dist_y < 0)
+                       if (dist_y < 0 || dist_x / dist_y > ratio)
                                mySize_x = min(mySize_x, dist_x);
                        else
                                mySize_y = min(mySize_y, dist_y);
@@ -1106,25 +1116,11 @@ vector HUD_Panel_CheckResize(float id, vector mySize, vector resizeorigin) {
        return mySize;
 }
 
-void HUD_Panel_SetPosSize(float id)
+void HUD_Panel_SetPosSize(float id, vector mySize)
 {
        vector resizeorigin;
        resizeorigin = panel_click_resizeorigin;
-       vector mySize, myPos;
-
-       if(resizeCorner == 1) {
-               mySize_x = resizeorigin_x - (mousepos_x - panel_click_distance_x);
-               mySize_y = resizeorigin_y - (mousepos_y - panel_click_distance_y);
-       } else if(resizeCorner == 2) {          
-               mySize_x = mousepos_x + panel_click_distance_x - resizeorigin_x;
-               mySize_y = panel_click_distance_y + resizeorigin_y - mousepos_y;
-       } else if(resizeCorner == 3) {
-               mySize_x = resizeorigin_x + panel_click_distance_x - mousepos_x;
-               mySize_y = mousepos_y + panel_click_distance_y - resizeorigin_y;
-       } else { // resizeCorner == 4
-               mySize_x = mousepos_x - (resizeorigin_x - panel_click_distance_x);
-               mySize_y = mousepos_y - (resizeorigin_y - panel_click_distance_y);
-       }
+       vector myPos;
 
        // minimum panel size cap
        mySize_x = max(0.025 * vid_conwidth, mySize_x);
@@ -1176,10 +1172,8 @@ void HUD_Panel_SetPosSize(float id)
                mySize_y = floor((mySize_y/vid_conheight)/bound(0.005, cvar("hud_configure_grid_y"), 0.2) + 0.5) * bound(0.005, cvar("hud_configure_grid_y"), 0.2) * vid_conheight;
        }
 
-       if(cvar("hud_configure_checkcollisions"))
-       {
+       if(hud_configure_checkcollisions)
                mySize = HUD_Panel_CheckResize(id, mySize, resizeorigin);
-       }
 
        // minimum panel size cap, do this once more so we NEVER EVER EVER have a panel smaller than this, JUST IN CASE above code still makes the panel eg negative (impossible to resize back without changing cvars manually then)
        mySize_x = max(0.025 * vid_conwidth, mySize_x);
@@ -1201,7 +1195,6 @@ void HUD_Panel_SetPosSize(float id)
        }
 
        if(cvar("hud_configure_checkcollisions_debug"))
-       if(cvar("hud_configure_checkcollisions"))
                drawfill(myPos, mySize, '0 1 0', .3, DRAWFLAG_NORMAL);
 
        string s;
@@ -1212,6 +1205,81 @@ void HUD_Panel_SetPosSize(float id)
        cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s);
 }
 
+float pressed_key_time;
+void HUD_Panel_Arrow_Action(float nPrimary)
+{
+       if (highlightedPanel_prev == -1)
+               return;
+
+       hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && cvar("hud_configure_checkcollisions"));
+
+       float step;
+       if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
+               step = vid_conheight;
+       else
+               step = vid_conwidth;
+       if (hudShiftState & S_SHIFT)
+               step = (step / 256); // more precision
+       else
+               step = (step / 64) * (1 + 2 * (time - pressed_key_time));
+
+       highlightedPanel = highlightedPanel_prev;
+
+       if (hudShiftState & S_ALT) // resize
+       {
+               highlightedAction = 1;
+               if(nPrimary == K_UPARROW)
+                       resizeCorner = 1;
+               else if(nPrimary == K_RIGHTARROW)
+                       resizeCorner = 2;
+               else if(nPrimary == K_LEFTARROW)
+                       resizeCorner = 3;
+               else // if(nPrimary == K_DOWNARROW)
+                       resizeCorner = 4;
+
+               // ctrl+arrow reduces the size, instead of increasing it
+               // Note that ctrl disables collisions check too, but it's fine
+               // since we don't collide with anything reducing the size
+               if (hudShiftState & S_CTRL) {
+                       step = -step;
+                       resizeCorner = 5 - resizeCorner;
+               }
+
+               vector mySize;
+               mySize = HUD_Panel_GetSize(highlightedPanel);
+               panel_click_resizeorigin = HUD_Panel_GetPos(highlightedPanel);
+               if(resizeCorner == 1) {
+                       panel_click_resizeorigin += mySize;
+                       mySize_y += step;
+               } else if(resizeCorner == 2) {
+                       panel_click_resizeorigin_y += mySize_y;
+                       mySize_x += step;
+               } else if(resizeCorner == 3) {
+                       panel_click_resizeorigin_x += mySize_x;
+                       mySize_x += step;
+               } else { // resizeCorner == 4
+                       mySize_y += step;
+               }
+               HUD_Panel_SetPosSize(highlightedPanel, mySize);
+       }
+       else // move
+       {
+               highlightedAction = 2;
+               vector pos;
+               pos = HUD_Panel_GetPos(highlightedPanel);
+               if(nPrimary == K_UPARROW)
+                       pos_y -= step;
+               else if(nPrimary == K_DOWNARROW)
+                       pos_y += step;
+               else if(nPrimary == K_LEFTARROW)
+                       pos_x -= step;
+               else // if(nPrimary == K_RIGHTARROW)
+                       pos_x += step;
+
+               HUD_Panel_SetPos(highlightedPanel, pos);
+       }
+}
+
 float mouseClicked;
 float prevMouseClicked; // previous state
 float prevMouseClickedTime; // time during previous mouse click, to check for doubleclicks
@@ -1237,6 +1305,17 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                        hit_con_bind = 1;
        }
 
+       if(bInputType == 0) {
+               if(nPrimary == K_ALT) hudShiftState |= S_ALT;
+               if(nPrimary == K_CTRL) hudShiftState |= S_CTRL;
+               if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
+       }
+       else if(bInputType == 1) {
+               if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT);
+               if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL);
+               if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
+       }
+
        if(nPrimary == K_MOUSE1)
        {
                if(bInputType == 0) { // key pressed
@@ -1250,18 +1329,96 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
        }
        else if(nPrimary == K_ESCAPE)
        {
+               if (bInputType == 1)
+                       return true;
                disable_menu_alphacheck = 1;
                menu_enabled = 1;
                menu_enabled_time = time;
                localcmd("menu_showhudexit\n");
        }
+       else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
+       {
+               if (bInputType == 1)
+               {
+                       pressed_key_time = 0;
+                       return true;
+               }
+               else if (pressed_key_time == 0)
+                       pressed_key_time = time;
 
+               HUD_Panel_Arrow_Action(nPrimary); //move or resize panel
+       }
        else if(hit_con_bind)
                return false;
 
        return true; // Suppress ALL other input
 }
 
+void HUD_Panel_Highlight()
+{
+       float i, border;
+       vector panelPos;
+       vector panelSize;
+
+       for(i = 0; i < HUD_PANEL_NUM; ++i)
+       {
+               panelPos = HUD_Panel_GetPos(i);
+               panelSize = HUD_Panel_GetSize(i);
+               border = HUD_Panel_GetBorder(i);
+
+               // move
+               if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
+               {
+                       highlightedPanel = i;
+                       highlightedAction = 1;
+                       panel_click_distance = mousepos - panelPos;
+                       return;
+               }
+               // resize from topleft border
+               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               {
+                       highlightedPanel = i;
+                       highlightedAction = 2;
+                       resizeCorner = 1;
+                       panel_click_distance = mousepos - panelPos;
+                       panel_click_resizeorigin = panelPos + panelSize;
+                       return;
+               }
+               // resize from topright border
+               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               {
+                       highlightedPanel = i;
+                       highlightedAction = 2;
+                       resizeCorner = 2;
+                       panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x;
+                       panel_click_distance_y = mousepos_y - panelPos_y;
+                       panel_click_resizeorigin = panelPos + eY * panelSize_y;
+                       return;
+               }
+               // resize from bottomleft border
+               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border)
+               {
+                       highlightedPanel = i;
+                       highlightedAction = 2;
+                       resizeCorner = 3;
+                       panel_click_distance_x = mousepos_x - panelPos_x;
+                       panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y;
+                       panel_click_resizeorigin = panelPos + eX * panelSize_x;
+                       return;
+               }
+               // resize from bottomright border
+               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border)
+               {
+                       highlightedPanel = i;
+                       highlightedAction = 2;
+                       resizeCorner = 4;
+                       panel_click_distance = panelSize - mousepos + panelPos;
+                       panel_click_resizeorigin = panelPos;
+                       return;
+               }
+       }
+}
+
 void HUD_Panel_Mouse()
 {
        // TODO: needs better check... is there any float that contains the current state of the menu? _menu_alpha isn't apparently updated the frame the menu gets enabled
@@ -1276,7 +1433,8 @@ void HUD_Panel_Mouse()
        print("Menu alpha: ", cvar_string("_menu_alpha"), "\n");
        */
 
-       if(mouseClicked == 0 && disable_menu_alphacheck != 2) { // don't reset these variables in disable_menu_alphacheck mode 2!
+       if(mouseClicked == 0 && disable_menu_alphacheck != 2 && highlightedPanel >= 0) { // don't reset these variables in disable_menu_alphacheck mode 2!
+               highlightedPanel_prev = highlightedPanel;
                highlightedPanel = -1;
                highlightedAction = 0;
        }
@@ -1290,86 +1448,30 @@ void HUD_Panel_Mouse()
 
        if(mouseClicked)
        {
-               float i, border;
-               vector panelPos;
-               vector panelSize;
-
-               for(i = 0; i < HUD_PANEL_NUM; ++i)
-               {
-                       panelPos = HUD_Panel_GetPos(i);
-                       panelSize = HUD_Panel_GetSize(i);
-                       border = HUD_Panel_GetBorder(i);
-                       if(prevMouseClicked == 0) {
-                               // move
-                               if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
-                               {
-                                       highlightedPanel = i;
-                                       highlightedAction = 1;
-                               }
-                               // resize from topleft border
-                               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
-                               {
-                                       highlightedPanel = i;
-                                       highlightedAction = 2;
-                                       resizeCorner = 1;
-                               }
-                               // resize from topright border
-                               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
-                               {
-                                       highlightedPanel = i;
-                                       highlightedAction = 2;
-                                       resizeCorner = 2;
-                               }
-                               // resize from bottomleft border
-                               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border)
-                               {
-                                       highlightedPanel = i;
-                                       highlightedAction = 2;
-                                       resizeCorner = 3;
-                               }
-                               // resize from bottomright border
-                               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border)
-                               {
-                                       highlightedPanel = i;
-                                       highlightedAction = 2;
-                                       resizeCorner = 4;
-                               }
-                       }
-
-                       if(highlightedPanel == i)
-                       {
-                               if(prevMouseClicked == 0)
-                               {
-                                       if(highlightedAction == 1)
-                                               panel_click_distance = mousepos - panelPos;
-                                       else if(highlightedAction == 2)
-                                       {
-                                               if(resizeCorner == 1) {
-                                                       panel_click_distance = mousepos - panelPos;
-                                                       panel_click_resizeorigin = panelPos + panelSize;
-                                               } else if(resizeCorner == 2) {
-                                                       panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x;
-                                                       panel_click_distance_y = mousepos_y - panelPos_y;
-                                                       panel_click_resizeorigin = panelPos + eY * panelSize_y;
-                                               } else if(resizeCorner == 3) {
-                                                       panel_click_distance_x = mousepos_x - panelPos_x;
-                                                       panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y;
-                                                       panel_click_resizeorigin = panelPos + eX * panelSize_x;
-                                               } else if(resizeCorner == 4) {
-                                                       panel_click_distance = panelSize - mousepos + panelPos;
-                                                       panel_click_resizeorigin = panelPos;
-                                               }
-                                       }       
-                               }
+               if(prevMouseClicked == 0)
+                       HUD_Panel_Highlight(); // sets highlightedPanel, highlightedAction, panel_click_distance, panel_click_resizeorigin
 
-                               if(cvar("hud_configure_checkcollisions_debug"))
-                                       drawfill(panelPos, panelSize, '1 0 0', .3, DRAWFLAG_NORMAL);
+               hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && cvar("hud_configure_checkcollisions"));
 
-                               if(highlightedAction == 1)
-                                       HUD_Panel_SetPos(i, mousepos - panel_click_distance);
-                               else if(highlightedAction == 2)
-                                       HUD_Panel_SetPosSize(i);
+               if(highlightedAction == 1)
+                       HUD_Panel_SetPos(highlightedPanel, mousepos - panel_click_distance);
+               else if(highlightedAction == 2)
+               {
+                       vector mySize;
+                       if(resizeCorner == 1) {
+                               mySize_x = panel_click_resizeorigin_x - (mousepos_x - panel_click_distance_x);
+                               mySize_y = panel_click_resizeorigin_y - (mousepos_y - panel_click_distance_y);
+                       } else if(resizeCorner == 2) {
+                               mySize_x = mousepos_x + panel_click_distance_x - panel_click_resizeorigin_x;
+                               mySize_y = panel_click_distance_y + panel_click_resizeorigin_y - mousepos_y;
+                       } else if(resizeCorner == 3) {
+                               mySize_x = panel_click_resizeorigin_x + panel_click_distance_x - mousepos_x;
+                               mySize_y = mousepos_y + panel_click_distance_y - panel_click_resizeorigin_y;
+                       } else { // resizeCorner == 4
+                               mySize_x = mousepos_x - (panel_click_resizeorigin_x - panel_click_distance_x);
+                               mySize_y = mousepos_y - (panel_click_resizeorigin_y - panel_click_distance_y);
                        }
+                       HUD_Panel_SetPosSize(highlightedPanel, mySize);
                }
 
                // doubleclick check