+float panel_cnt = 12; // NOTE: IDs start from 0!
+
void CSQC_kh_hudreset();
void CSQC_kh_hud();
void CSQC_ctf_hudreset();
float teamnagger;
float hud_alpha_fg;
float hud_alpha_bg;
-float hud_hudselector;
float hud_accuracy_hud;
float hud_border_thickness;
float hud_accuracy_border_thickness;
+
+float hud_configure;