float hud_draw_maximized;
float hud_panel_radar_maximized;
+float hud_panel_quickmenu;
vector mousepos;
vector panel_click_distance; // mouse cursor distance from the top left corner of the panel (saved only upon a click)
HUD_PANEL(ENGINEINFO , HUD_EngineInfo , engineinfo) \
HUD_PANEL(INFOMESSAGES , HUD_InfoMessages , infomessages) \
HUD_PANEL(PHYSICS , HUD_Physics , physics) \
- HUD_PANEL(CENTERPRINT , HUD_CenterPrint , centerprint)
+ HUD_PANEL(CENTERPRINT , HUD_CenterPrint , centerprint) \
+ HUD_PANEL(QUICKMENU , HUD_QuickMenu , quickmenu)
#define HUD_PANEL(NAME,draw_func,name) \
float HUD_PANEL_##NAME; \