]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/hud.qc
Turn a very long macro into a function, cuts down csprogs.dat size of ~70KB
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / hud.qc
index c5a3f795058e2bb087d084ed527d5ad020de9286..8ac6a4d991727ede9dbd1528eb5cb7c03667f2a5 100644 (file)
@@ -1,12 +1,12 @@
 #include "hud.qh"
 
+#include "panel/scoreboard.qh"
 #include "hud_config.qh"
 #include "../mapvoting.qh"
-#include "../scoreboard.qh"
 #include "../teamradar.qh"
 #include <common/t_items.qh>
 #include <common/deathtypes/all.qh>
-#include <common/items/all.qc>
+#include <common/items/_mod.qh>
 #include <common/mapinfo.qh>
 #include <common/vehicles/all.qh>
 #include <common/mutators/mutator/waypoints/all.qh>
@@ -120,6 +120,59 @@ HUD panels
 ==================
 */
 
+void HUD_Panel_LoadCvars()
+{
+       // NOTE: in hud_configure mode cvars must be reloaded every frame
+       if (panel.update_time <= time)
+       {
+               panel_pos = stov(cvar_string(strcat("hud_panel_", panel.panel_name, "_pos")));
+               panel_size = stov(cvar_string(strcat("hud_panel_", panel.panel_name, "_size")));
+               HUD_Panel_ScalePosSize();
+               panel_bg_str = cvar_string(strcat("hud_panel_", panel.panel_name, "_bg"));
+               panel_bg_color_str = cvar_string(strcat("hud_panel_", panel.panel_name, "_bg_color"));
+               panel_bg_color_team_str = cvar_string(strcat("hud_panel_", panel.panel_name, "_bg_color_team"));
+               panel_bg_alpha_str = cvar_string(strcat("hud_panel_", panel.panel_name, "_bg_alpha"));
+               panel_bg_border_str = cvar_string(strcat("hud_panel_", panel.panel_name, "_bg_border"));
+               panel_bg_padding_str = cvar_string(strcat("hud_panel_", panel.panel_name, "_bg_padding"));
+               HUD_Panel_GetBg();
+               if (panel.current_panel_bg != "0")
+               {
+                       HUD_Panel_GetBgAlpha();
+                       HUD_Panel_GetBorder();
+               }
+               HUD_Panel_GetColorTeam();
+               HUD_Panel_GetColor();
+               HUD_Panel_GetFgAlpha();
+               HUD_Panel_GetPadding();
+               panel.current_panel_bg_alpha = panel_bg_alpha;
+               panel.current_panel_fg_alpha = panel_fg_alpha;
+               if (hud_configure_menu_open == 2 && panel == highlightedPanel)
+                       HUD_Panel_UpdatePosSize_ForMenu();
+               else
+               {
+                       panel_bg_alpha *= hud_fade_alpha * panel_fade_alpha;
+                       panel_fg_alpha *= hud_fade_alpha * panel_fade_alpha;
+               }
+               panel.current_panel_pos = panel_pos;
+               panel.current_panel_size = panel_size;
+               panel.current_panel_bg_border = panel_bg_border;
+               panel.current_panel_bg_color = panel_bg_color;
+               panel.current_panel_bg_color_team = panel_bg_color_team;
+               panel.current_panel_bg_padding = panel_bg_padding;
+               panel.update_time = (autocvar__hud_configure) ? time : time + autocvar_hud_panel_update_interval;
+               return;
+       }
+
+       panel_pos = panel.current_panel_pos;
+       panel_size = panel.current_panel_size;
+       panel_bg_alpha = panel.current_panel_bg_alpha * hud_fade_alpha * panel_fade_alpha;
+       panel_bg_border = panel.current_panel_bg_border;
+       panel_bg_color = panel.current_panel_bg_color;
+       panel_bg_color_team = panel.current_panel_bg_color_team;
+       panel_bg_padding = panel.current_panel_bg_padding;
+       panel_fg_alpha = panel.current_panel_fg_alpha * hud_fade_alpha * panel_fade_alpha;
+}
+
 //basically the same code of draw_ButtonPicture and draw_VertButtonPicture for the menu
 void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, float length_ratio, bool vertical, float baralign, vector theColor, float theAlpha, int drawflag)
 {
@@ -335,8 +388,6 @@ void DrawNumIcon(vector myPos, vector mySize, float x, string icon, bool vertica
        DrawNumIcon_expanding(myPos, mySize, x, icon, vertical, icon_right_align, color, theAlpha, 0);
 }
 
-#include "all.inc"
-
 /*
 ==================
 Main HUD system
@@ -358,33 +409,54 @@ void HUD_Vehicle()
        }
 }
 
-bool HUD_Panel_CheckFlags(int showflags)
-{
-    TC(int, showflags);
-       if ( HUD_Minigame_Showpanels() )
-               return showflags & PANEL_SHOW_MINIGAME;
-       if(intermission == 2)
-               return showflags & PANEL_SHOW_MAPVOTE;
-       return showflags & PANEL_SHOW_MAINGAME;
-}
+bool HUD_Minigame_Showpanels();
 
 void HUD_Panel_Draw(entity panent)
 {
        panel = panent;
-       if(autocvar__hud_configure)
+       if (autocvar__hud_configure)
        {
-               if(panel.panel_configflags & PANEL_CONFIG_MAIN)
-                       panel.panel_draw();
+               if (!(panel.panel_configflags & PANEL_CONFIG_MAIN))
+                       return;
+               panel_fade_alpha = 1;
+               Hud_Panel_GetPanelEnabled();
+               panel.panel_draw();
+               return;
        }
-       else if(HUD_Panel_CheckFlags(panel.panel_showflags))
+
+       bool draw_allowed = false;
+       if (HUD_Minigame_Showpanels())
+       {
+               if (panel.panel_showflags & PANEL_SHOW_MINIGAME)
+                       draw_allowed = true;
+       }
+       else if(intermission == 2)
+       {
+               if(panel.panel_showflags & PANEL_SHOW_MAPVOTE)
+                       draw_allowed = true;
+       }
+       else if (panel.panel_showflags & PANEL_SHOW_MAINGAME)
+               draw_allowed = true;
+
+       if (draw_allowed)
+       {
+               if (panel.panel_showflags & PANEL_SHOW_WITH_SB)
+                       panel_fade_alpha = 1;
+               else
+               {
+                       panel_fade_alpha = 1 - scoreboard_fade_alpha;
+                       if(!panel_fade_alpha)
+                               return;
+               }
                panel.panel_draw();
+       }
 }
 
 void HUD_Reset()
 {
        // reset gametype specific icons
-       if(gametype == MAPINFO_TYPE_CTF)
-               HUD_Mod_CTF_Reset();
+       if(gametype.m_modicons_reset)
+               gametype.m_modicons_reset();
 }
 
 float autocvar_hud_dynamic_shake = 1;
@@ -414,6 +486,7 @@ bool Hud_Shake_Update()
        return true;
 }
 
+entity CSQCModel_server2csqc(int i);
 void calc_followmodel_ofs(entity view);
 void Hud_Dynamic_Frame()
 {
@@ -493,34 +566,18 @@ void Hud_Dynamic_Frame()
 void HUD_Main()
 {
        int i;
-       // global hud alpha fade
-       if(menu_enabled == 1)
+       if(hud_configure_menu_open == 1)
                hud_fade_alpha = 1;
        else
-               hud_fade_alpha = (1 - autocvar__menu_alpha);
-
-       if(scoreboard_fade_alpha)
-               hud_fade_alpha = (1 - scoreboard_fade_alpha);
+               hud_fade_alpha = 1 - autocvar__menu_alpha;
 
        HUD_Configure_Frame();
 
        Hud_Dynamic_Frame();
 
-       // panels that we want to be active together with the scoreboard
-       // they must fade only when the menu does
        if(scoreboard_fade_alpha == 1)
-       {
-               HUD_Panel_Draw(HUD_PANEL(CENTERPRINT));
-               return;
-       }
-
-       if(!autocvar__hud_configure && !hud_fade_alpha)
-       {
-               hud_fade_alpha = 1;
-               HUD_Panel_Draw(HUD_PANEL(VOTE));
-               hud_fade_alpha = 0;
-               return;
-       }
+               if(autocvar__menu_alpha == 1)
+                       return;
 
        // Drawing stuff
        if (hud_skin_prev != autocvar_hud_skin)
@@ -552,11 +609,11 @@ void HUD_Main()
                {
                        string hud_dock_color = autocvar_hud_dock_color;
                        if(hud_dock_color == "shirt") {
-                               f = stof(getplayerkeyvalue(current_player, "colors"));
+                               f = entcs_GetClientColors(current_player);
                                color = colormapPaletteColor(floor(f / 16), 0);
                        }
                        else if(hud_dock_color == "pants") {
-                               f = stof(getplayerkeyvalue(current_player, "colors"));
+                               f = entcs_GetClientColors(current_player);
                                color = colormapPaletteColor(f % 16, 1);
                        }
                        else
@@ -631,8 +688,9 @@ void HUD_Main()
                HUD_Panel_Draw(HUD_PANEL(CHAT));
        if(hud_panel_quickmenu)
                HUD_Panel_Draw(HUD_PANEL(QUICKMENU));
+       HUD_Panel_Draw(HUD_PANEL(SCOREBOARD));
 
-       if (scoreboard_active || intermission == 2)
+       if (intermission == 2)
                HUD_Reset();
 
        HUD_Configure_PostDraw();