]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/hud.qc
Merge branch 'master' into terencehill/lms_updates
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / hud.qc
index 91770fd724ecc9b3b477ce5d279a88077e0448d0..cfb819efab9c30b5899d022412719d222fcadfcd 100644 (file)
@@ -1,25 +1,25 @@
 #include "hud.qh"
 
-#include <client/defs.qh>
-#include <client/miscfunctions.qh>
+#include <client/draw.qh>
+#include <client/hud/hud_config.qh>
+#include <client/hud/panel/chat.qh>
+#include <client/hud/panel/scoreboard.qh>
+#include <client/items/items.qh>
+#include <client/mapvoting.qh>
+#include <client/teamradar.qh>
 #include <client/view.qh>
-#include "panel/scoreboard.qh"
-#include "hud_config.qh"
-#include "../mapvoting.qh"
-#include "../teamradar.qh"
-#include <common/minigames/cl_minigames.qh>
-#include <common/t_items.qh>
 #include <common/deathtypes/all.qh>
 #include <common/ent_cs.qh>
+#include <common/gamemodes/_mod.qh>
 #include <common/items/_mod.qh>
 #include <common/mapinfo.qh>
-#include <common/vehicles/all.qh>
-#include <common/vehicles/vehicle/bumblebee.qh>
+#include <common/minigames/cl_minigames.qh>
 #include <common/mutators/mutator/waypoints/all.qh>
 #include <common/stats.qh>
-#include <lib/csqcmodel/cl_player.qh>
+#include <common/vehicles/all.qh>
+#include <common/vehicles/vehicle/bumblebee.qh>
 #include <lib/csqcmodel/cl_model.qh>
-#include <common/gamemodes/_mod.qh>
+#include <lib/csqcmodel/cl_player.qh>
 
 
 /*
@@ -28,48 +28,137 @@ Misc HUD functions
 ==================
 */
 
-vector HUD_Get_Num_Color (float hp, float maxvalue)
+void draw_cursor(vector pos, vector ofs, string img, vector col, float a)
 {
-       float blinkingamt;
-       vector color;
-       if(hp >= maxvalue) {
-               color.x = sin(2*M_PI*time);
-               color.y = 1;
-               color.z = sin(2*M_PI*time);
-       }
-       else if(hp > maxvalue * 0.75) {
-               color.x = 0.4 - (hp-150)*0.02 * 0.4; //red value between 0.4 -> 0
-               color.y = 0.9 + (hp-150)*0.02 * 0.1; // green value between 0.9 -> 1
-               color.z = 0;
-       }
-       else if(hp > maxvalue * 0.5) {
-               color.x = 1 - (hp-100)*0.02 * 0.6; //red value between 1 -> 0.4
-               color.y = 1 - (hp-100)*0.02 * 0.1; // green value between 1 -> 0.9
-               color.z = 1 - (hp-100)*0.02; // blue value between 1 -> 0
+       ofs = vec2(ofs.x * SIZE_CURSOR.x, ofs.y * SIZE_CURSOR.y);
+       drawpic(pos - ofs, strcat(draw_currentSkin, img), SIZE_CURSOR, col, a, DRAWFLAG_NORMAL);
+}
+
+void draw_cursor_normal(vector pos, vector col, float a)
+{
+       draw_cursor(pos, OFFSET_CURSOR, "/cursor", col, a);
+}
+
+void LoadMenuSkinValues()
+{
+       int fh = -1;
+       if(cvar_string("menu_skin") != "")
+       {
+               draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
+               fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
        }
-       else if(hp > maxvalue * 0.25) {
-               color.x = 1;
-               color.y = 1;
-               color.z = 0.2 + (hp-50)*0.02 * 0.8; // blue value between 0.2 -> 1
+       if(fh < 0 && cvar_defstring("menu_skin") != "")
+       {
+               cvar_set("menu_skin", cvar_defstring("menu_skin"));
+               draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
+               fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
        }
-       else if(hp > maxvalue * 0.1) {
-               color.x = 1;
-               color.y = (hp-20)*90/27/100; // green value between 0 -> 1
-               color.z = (hp-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2
+       if(fh < 0)
+       {
+               draw_currentSkin = "gfx/menu/default";
+               fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
        }
-       else {
-               color.x = 1;
-               color.y = 0;
-               color.z = 0;
+
+       draw_currentSkin = strzone(draw_currentSkin);
+
+       if(fh >= 0)
+       {
+               string s;
+               while((s = fgets(fh)))
+               {
+                       int n = tokenize_console(s);
+                       if (n < 2)
+                               continue;
+                       if(substring(argv(0), 0, 2) == "//")
+                               continue;
+                       if(argv(0) == "SIZE_CURSOR")
+                               SIZE_CURSOR = stov(substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
+                       else if(argv(0) == "OFFSET_CURSOR")
+                               OFFSET_CURSOR = stov(substring(s, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
+               }
+               fclose(fh);
        }
+}
+
+void HUD_Scale_Disable()
+{
+       hud_scale = '1 1 0';
+       hud_shift = '0 0 0';
+       drawfontscale = hud_scale;
+}
+
+void HUD_Scale_Enable()
+{
+       hud_scale = hud_scale_current;
+       hud_shift = hud_shift_current;
+       drawfontscale = hud_scale;
+}
 
-       blinkingamt = (1 - hp/maxvalue/0.25);
-       if(blinkingamt > 0)
+vector HUD_Scale(vector v)
+{
+       v.x = HUD_ScaleX(v.x);
+       v.y = HUD_ScaleY(v.y);
+       return v;
+}
+
+vector HUD_Shift(vector v)
+{
+       v.x = HUD_ShiftX(v.x);
+       v.y = HUD_ShiftY(v.y);
+       return v;
+}
+
+vector HUD_GetFontsize(string cvarname)
+{
+       vector v;
+       v = stov(cvar_string(cvarname));
+       if(v.x == 0)
+               v = '8 8 0';
+       if(v.y == 0)
+               v.y = v.x;
+       v.z = 0;
+       return v;
+}
+
+vector HUD_Get_Num_Color(float hp, float maxvalue, bool blink)
+{
+       const vector COLOR100 = '0 1 0'; // green
+       const vector COLOR75 = '0.4 0.9 0'; // lightgreen
+       const vector COLOR50 = '1 1 1'; // white
+       const vector COLOR25 = '1 1 0.2'; // lightyellow
+       const vector COLOR10 = '1 0 0'; // red
+       vector color;
+
+       float hp_percent = hp / maxvalue * 100;
+       #define CASE_COLOR_BETWEEN(min, max) \
+               if(hp_percent > min) \
+                       color = COLOR##min + (COLOR##max - COLOR##min) * ((hp_percent - min) / (max - min))
+
+       if(hp_percent > 100) color = COLOR100;
+       else CASE_COLOR_BETWEEN(75, 100);
+       else CASE_COLOR_BETWEEN(50, 75);
+       else CASE_COLOR_BETWEEN(25, 50);
+       else CASE_COLOR_BETWEEN(10, 25);
+       else color = COLOR10;
+
+       #undef CASE_COLOR_BETWEEN
+
+       if (blink)
        {
-               color.x = color.x - color.x * blinkingamt * sin(2*M_PI*time);
-               color.y = color.y - color.y * blinkingamt * sin(2*M_PI*time);
-               color.z = color.z - color.z * blinkingamt * sin(2*M_PI*time);
+               if(hp_percent >= 100)
+               {
+                       float f = sin(2*M_PI*time);
+                       if (color.x == 0) color.x = f;
+                       if (color.y == 0) color.y = f;
+                       if (color.z == 0) color.z = f;
+               }
+               else if(hp_percent < 25)
+               {
+                       float f = (1 - hp_percent / 25) * sin(2*M_PI*time);
+                       color -= color * f;
+               }
        }
+
        return color;
 }
 
@@ -204,11 +293,11 @@ void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, flo
                        pic = "gfx/hud/default/progressbar_vertical";
                }
 
-        if (baralign == 1) // bottom align
+               if (baralign == 1) // bottom align
                        theOrigin.y += (1 - length_ratio) * theSize.y;
-        else if (baralign == 2) // center align
-            theOrigin.y += 0.5 * (1 - length_ratio) * theSize.y;
-        else if (baralign == 3) // center align, positive values down, negative up
+               else if (baralign == 2) // center align
+                       theOrigin.y += 0.5 * (1 - length_ratio) * theSize.y;
+               else if (baralign == 3) // center align, positive values down, negative up
                {
                        theSize.y *= 0.5;
                        if (length_ratio > 0)
@@ -248,9 +337,9 @@ void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, flo
 
                if (baralign == 1) // right align
                        theOrigin.x += (1 - length_ratio) * theSize.x;
-        else if (baralign == 2) // center align
-            theOrigin.x += 0.5 * (1 - length_ratio) * theSize.x;
-        else if (baralign == 3) // center align, positive values on the right, negative on the left
+               else if (baralign == 2) // center align
+                       theOrigin.x += 0.5 * (1 - length_ratio) * theSize.x;
+               else if (baralign == 3) // center align, positive values on the right, negative on the left
                {
                        theSize.x *= 0.5;
                        if (length_ratio > 0)
@@ -306,11 +395,12 @@ void HUD_Panel_DrawHighlight(vector pos, vector mySize, vector color, float theA
        drawsubpic(pos + eX * mySize.x - eX * min(mySize.x * 0.5, mySize.y), eX * min(mySize.x * 0.5, mySize.y) + eY * mySize.y, pic, '0.75 0 0', '0.25 1 0', color, theAlpha, drawflag);
 }
 
-void DrawNumIcon_expanding(vector myPos, vector mySize, float theTime, string icon, bool vertical, int icon_right_align, vector color, float theAlpha, float fadelerp)
+void DrawNumIcon_expanding(vector myPos, vector mySize, float theTime, string icon, bool vertical, bool isInfinite, int icon_right_align, vector color, float theAlpha, float fadelerp)
 {
        TC(bool, vertical); TC(int, icon_right_align);
        vector newPos = '0 0 0', newSize = '0 0 0';
        vector picpos, numpos;
+       string text = isInfinite ? "\xE2\x88\x9E" : ftos(theTime); // Use infinity symbol (U+221E)
 
        if (vertical)
        {
@@ -348,7 +438,7 @@ void DrawNumIcon_expanding(vector myPos, vector mySize, float theTime, string ic
                // reduce only y to draw numbers with different number of digits with the same y size
                numpos.y += newSize.y * ((1 - 0.7) / 2);
                newSize.y *= 0.7;
-               drawstring_aspect(numpos, ftos(theTime), newSize, color, panel_fg_alpha * theAlpha, DRAWFLAG_NORMAL);
+               drawstring_aspect(numpos, text, newSize, color, panel_fg_alpha * theAlpha, DRAWFLAG_NORMAL);
                return;
        }
 
@@ -382,14 +472,14 @@ void DrawNumIcon_expanding(vector myPos, vector mySize, float theTime, string ic
 
        // NOTE: newSize_x is always equal to 3 * mySize_y so we can use
        // '2 1 0' * newSize_y instead of eX * (2/3) * newSize_x + eY * newSize_y
-       drawstring_aspect_expanding(numpos, ftos(theTime), '2 1 0' * newSize.y, color, panel_fg_alpha * theAlpha, DRAWFLAG_NORMAL, fadelerp);
+       drawstring_aspect_expanding(numpos, text, '2 1 0' * newSize.y, color, panel_fg_alpha * theAlpha, DRAWFLAG_NORMAL, fadelerp);
        drawpic_aspect_skin_expanding(picpos, icon, '1 1 0' * newSize.y, '1 1 1', panel_fg_alpha * theAlpha, DRAWFLAG_NORMAL, fadelerp);
 }
 
-void DrawNumIcon(vector myPos, vector mySize, float theTime, string icon, bool vertical, int icon_right_align, vector color, float theAlpha)
+void DrawNumIcon(vector myPos, vector mySize, float theTime, string icon, bool vertical, bool isInfinite, int icon_right_align, vector color, float theAlpha)
 {
        TC(bool, vertical); TC(int, icon_right_align);
-       DrawNumIcon_expanding(myPos, mySize, theTime, icon, vertical, icon_right_align, color, theAlpha, 0);
+       DrawNumIcon_expanding(myPos, mySize, theTime, icon, vertical, isInfinite, icon_right_align, color, theAlpha, 0);
 }
 
 /*