#include "notify.qh"
-// Notification area (#4)
+
+
+// Notifications (#4)
void HUD_Notify_Push(string icon, string attacker, string victim)
{
if (!autocvar_hud_panel_notify)
return;
- HUD_Panel_UpdateCvars();
- HUD_Panel_DrawBg(1);
+ HUD_Panel_LoadCvars();
+
+ if (autocvar_hud_panel_notify_dynamichud)
+ HUD_Scale_Enable();
+ else
+ HUD_Scale_Disable();
+ HUD_Panel_DrawBg();
if (!autocvar__hud_configure)
if (notify_count == 0)
icon_pos = pos + icon_left + eY * i * entry_height;
drawpic_aspect_skin(icon_pos, icon, icon_size, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
- victim = textShortenToWidth(victim, name_maxwidth, font_size, stringwidth_colors);
+ victim = textShortenToWidth(ColorTranslateRGB(victim), name_maxwidth, font_size, stringwidth_colors);
victim_pos = pos + victim_left + name_top;
drawcolorcodedstring(victim_pos, victim, font_size, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
if (attacker != "")
{
- attacker = textShortenToWidth(attacker, name_maxwidth, font_size, stringwidth_colors);
+ attacker = textShortenToWidth(ColorTranslateRGB(attacker), name_maxwidth, font_size, stringwidth_colors);
attacker_pos = pos + attacker_right - eX * stringwidth(attacker, true, font_size) + name_top;
drawcolorcodedstring(attacker_pos, attacker, font_size, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
}