text_scale = min(autocvar_hud_panel_physics_text_scale, 1);
//compute speed
- float speed, conversion_factor = GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit);
+ float speed, conversion_factor = GetSpeedUnitFactor(autocvar_hud_speed_unit);
vector vel = (csqcplayer ? csqcplayer.velocity : pmove_vel);
float max_speed = floor( autocvar_hud_panel_physics_speed_max * conversion_factor + 0.5 );
tmp_size.x = panel_size.x * (1 - 0.75);
tmp_size.y = panel_size.y * 0.4 * text_scale;
tmp_offset.y = (panel_size.y * 0.4 - tmp_size.y) / 2;
- string unit = GetSpeedUnit(autocvar_hud_panel_physics_speed_unit);
+ string unit = GetSpeedUnit(autocvar_hud_speed_unit);
drawstring_aspect(panel_pos + speed_offset + tmp_offset, unit, tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
}
}