else
QuickMenu_Page_Load("", 0);
+ mouseClicked = 0;
hudShiftState = 0;
+ // we must unset the player's buttons, as they aren't released elsewhere
+ localcmd("-fire\n");
+ localcmd("-fire2\n");
+ localcmd("-use\n");
+ localcmd("-hook\n");
+ localcmd("-jump\n");
+
QuickMenu_TimeOut_Set();
return true;
}
// at this point bInputType can only be 0 or 1 (key pressed or released)
bool key_pressed = (bInputType == 0);
- // allow console bind to work
- string con_keys = findkeysforcommand("toggleconsole", 0);
- int keys = tokenize(con_keys); // findkeysforcommand returns data for this
- bool hit_con_bind = false;
- int i;
- for (i = 0; i < keys; ++i)
- {
- if(nPrimary == stof(argv(i)))
- hit_con_bind = true;
- }
-
if(key_pressed)
{
if(nPrimary == K_ALT) hudShiftState |= S_ALT;
if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
}
- if(nPrimary == K_ESCAPE)
- {
- if (!key_pressed)
- return true;
- QuickMenu_Close();
- }
- else if(nPrimary >= '0' && nPrimary <= '9')
- {
- if (!key_pressed)
- return true;
- QuickMenu_Page_ActiveEntry(stof(chr2str(nPrimary)));
- }
if(nPrimary == K_MOUSE1)
{
if(key_pressed)
else
mouseClicked -= (mouseClicked & S_MOUSE2);
}
- else if(hit_con_bind)
+ else if(nPrimary == K_ESCAPE && key_pressed)
+ {
+ QuickMenu_Close();
+ }
+ else if(nPrimary >= '0' && nPrimary <= '9' && key_pressed)
+ {
+ QuickMenu_Page_ActiveEntry(stof(chr2str(nPrimary)));
+ }
+ else
+ {
+ // allow console bind to work
+ string con_keys = findkeysforcommand("toggleconsole", 0);
+ int keys = tokenize(con_keys); // findkeysforcommand returns data for this
+ int i;
+ for (i = 0; i < keys; ++i)
+ {
+ if(nPrimary == stof(argv(i)))
+ return false; // hit console bind
+ }
+ if (key_pressed)
+ QuickMenu_Close();
return false;
+ }
return true;
}