]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/quickmenu.qc
Fix ESC key not closing team selection if automatically opened by the server, scorebo...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / quickmenu.qc
index 51f1e7373f2186177779788513fb8cf8771782c3..f274411ae5bd6aed5d490d45f2d2ec66dc2e0e05 100644 (file)
@@ -70,6 +70,7 @@ void QuickMenu_Page_ClearEntry(int i)
 bool HUD_QuickMenu_Forbidden()
 {
        return (mv_active
+               || scoreboard_ui_enabled
                || (hud_configure_prev && hud_configure_prev != -1)
                || HUD_MinigameMenu_IsOpened()
                || (QuickMenu_TimeOut && time > QuickMenu_TimeOut));
@@ -192,12 +193,7 @@ bool QuickMenu_Open(string mode, string submenu, string file)
        mouseClicked = 0;
        hudShiftState = 0;
 
-       // we must unset the player's buttons, as they aren't released elsewhere
-       localcmd("-fire\n");
-       localcmd("-fire2\n");
-       localcmd("-use\n");
-       localcmd("-hook\n");
-       localcmd("-jump\n");
+       Release_Common_Keys();
 
        QuickMenu_TimeOut_Set();
        return true;
@@ -481,8 +477,7 @@ bool QuickMenu_InputEvent(int bInputType, float nPrimary, float nSecondary)
                // allow console bind to work
                string con_keys = findkeysforcommand("toggleconsole", 0);
                int keys = tokenize(con_keys); // findkeysforcommand returns data for this
-               int i;
-               for (i = 0; i < keys; ++i)
+               for (int i = 0; i < keys; ++i)
                {
                        if(nPrimary == stof(argv(i)))
                                return false; // hit console bind
@@ -767,6 +762,7 @@ void HUD_Quickmenu_PlayerListEntries(string cmd, int teamplayers, bool without_m
        if(teamplayers && !team_count)
                return;
 
+       Scoreboard_UpdatePlayerTeams();
        for(pl = players.sort_next; pl; pl = pl.sort_next)
        {
                if(teamplayers == 1 && (pl.team != myteam || pl.team == NUM_SPECTATOR)) // only own team players