]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/scoreboard.qc
Fix typo in a variable name
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / scoreboard.qc
index c0e0f04ae7e7efcc70d081d5dc588122a1f665e3..b3d24e59db7d8d9bd102ff42ce3ca66874380873 100644 (file)
@@ -1241,7 +1241,7 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
        int rows = 1;
        if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((REGISTRY_COUNT(Weapons) - nHidden - 1) * 0.5))
                rows = 2;
-       int columnns = ceil(weapon_cnt / rows);
+       int columns = ceil(weapon_cnt / rows);
 
        float aspect = max(0.001, autocvar_hud_panel_weapons_aspect);
        float weapon_height = hud_fontsize.y * 2.3 / aspect;
@@ -1274,7 +1274,7 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
        pos = panel_pos;
        vector tmp = panel_size;
 
-       float weapon_width = tmp.x / columnns / rows;
+       float weapon_width = tmp.x / columns / rows;
 
        if (sbt_bg_alpha)
                drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
@@ -1282,7 +1282,7 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
        if(sbt_highlight)
        {
                // column highlighting
-               for (int i = 0; i < columnns; ++i)
+               for (int i = 0; i < columns; ++i)
                        if ((i % 2) == 0)
                                drawfill(pos + eX * weapon_width * rows * i, vec2(weapon_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
 
@@ -1327,11 +1327,8 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
                        weapons_with_stats += 1;
                        average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
 
-                       string s;
-                       s = sprintf("%d%%", weapon_stats * 100);
-
-                       float padding;
-                       padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2; // center the accuracy value
+                       string s = sprintf("%d%%", weapon_stats * 100);
+                       float padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2;
 
                        if(!autocvar_hud_panel_scoreboard_accuracy_nocolors)
                                rgb = Accuracy_GetColor(weapon_stats);
@@ -1340,7 +1337,7 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
                }
                tmpos.x += weapon_width * rows;
                pos.x += weapon_width * rows;
-               if (rows == 2 && column == columnns - 1) {
+               if (rows == 2 && column == columns - 1) {
                        tmpos.x = oldposx;
                        tmpos.y += height;
                        pos.y += height;
@@ -1402,7 +1399,7 @@ vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
        if (n <= 0) return pos;
 
        int rows = (autocvar_hud_panel_scoreboard_itemstats_doublerows && n >= floor(REGISTRY_COUNT(Items) / 2)) ? 2 : 1;
-       int columnns = max(6, ceil(n / rows));
+       int columns = max(6, ceil(n / rows));
 
        float item_height = hud_fontsize.y * 2.3;
        float height = item_height + hud_fontsize.y;
@@ -1434,7 +1431,7 @@ vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
        pos = panel_pos;
        vector tmp = panel_size;
 
-       float item_width = tmp.x / columnns / rows;
+       float item_width = tmp.x / columns / rows;
 
        if (sbt_bg_alpha)
                drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
@@ -1442,7 +1439,7 @@ vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
        if(sbt_highlight)
        {
                // column highlighting
-               for (int i = 0; i < columnns; ++i)
+               for (int i = 0; i < columns; ++i)
                        if ((i % 2) == 0)
                                drawfill(pos + eX * item_width * rows * i, vec2(item_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
 
@@ -1468,7 +1465,7 @@ vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
                drawstring(tmpos + vec2(padding, item_height), s, hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
                tmpos.x += item_width * rows;
                pos.x += item_width * rows;
-               if (rows == 2 && column == columnns - 1) {
+               if (rows == 2 && column == columns - 1) {
                        tmpos.x = oldposx;
                        tmpos.y += height;
                        pos.y += height;