]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/scoreboard.qc
Merge branch 'master' into terencehill/scoreboard_item_stats
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / scoreboard.qc
index 9965d58fb4ed257d341596517b046a33be301e48..82f96d02d55e60dbd89a603a551d2f4002addb9a 100644 (file)
@@ -13,6 +13,7 @@
 #include <common/scores.qh>
 #include <common/stats.qh>
 #include <common/teams.qh>
+#include <common/items/inventory.qh>
 
 // Scoreboard (#24)
 
@@ -86,6 +87,12 @@ bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
 float autocvar_hud_panel_scoreboard_accuracy_showdelay = 2;
 float autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos = 0.75;
 
+bool autocvar_hud_panel_scoreboard_itemstats = true;
+bool autocvar_hud_panel_scoreboard_itemstats_doublerows = false;
+bool autocvar_hud_panel_scoreboard_itemstats_filter = true;
+float autocvar_hud_panel_scoreboard_itemstats_showdelay = 2.2; // slightly more delayed than accuracy
+float autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos = 0.75;
+
 bool autocvar_hud_panel_scoreboard_dynamichud = false;
 
 float autocvar_hud_panel_scoreboard_maxheight = 0.6;
@@ -1088,7 +1095,7 @@ vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
        panel_size.y += panel_bg_padding * 2;
        HUD_Panel_DrawBg();
 
-       vector end_pos = panel_pos + eY * (panel_size.y + 0.5* hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
        if(panel.current_panel_bg != "0")
                end_pos.y += panel_bg_border * 2;
 
@@ -1178,14 +1185,7 @@ bool Scoreboard_WouldDraw()
 float average_accuracy;
 vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
 {
-       if (frametime)
-       {
-               if (scoreboard_fade_alpha == 1)
-                       scoreboard_acc_fade_alpha = min(1, scoreboard_acc_fade_alpha + frametime * 10);
-               else
-                       scoreboard_acc_fade_alpha = 1; // sync fading with the scoreboard
-       }
-       vector initial_pos = pos;
+       scoreboard_acc_fade_alpha = min(scoreboard_fade_alpha, scoreboard_acc_fade_alpha + frametime * 10);
 
        WepSet weapons_stat = WepSet_GetFromStat();
        WepSet weapons_inmap = WepSet_GetFromStat_InMap();
@@ -1234,7 +1234,7 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
        HUD_Panel_DrawBg();
        panel_bg_alpha = panel_bg_alpha_save;
 
-       vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
        if(panel.current_panel_bg != "0")
                end_pos.y += panel_bg_border * 2;
 
@@ -1326,9 +1326,120 @@ vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
 
        panel_size.x += panel_bg_padding * 2; // restore initial width
 
-       if (scoreboard_acc_fade_alpha == 1)
-               return end_pos;
-       return initial_pos + (end_pos - initial_pos) * scoreboard_acc_fade_alpha;
+       return end_pos;
+}
+
+.bool uninteresting;
+STATIC_INIT(default_order_items_label)
+{
+       IL_EACH(default_order_items, true, {
+               if(!(it.instanceOfPowerup
+                       || it == ITEM_HealthMega || it == ITEM_HealthBig
+                       || it == ITEM_ArmorMega || it == ITEM_ArmorBig
+                       ))
+               {
+                       it.uninteresting = true;
+               }
+       });
+}
+
+vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
+{
+       scoreboard_itemstats_fade_alpha = min(scoreboard_fade_alpha, scoreboard_itemstats_fade_alpha + frametime * 10);
+
+       int disowned_cnt = 0;
+       int uninteresting_cnt = 0;
+       IL_EACH(default_order_items, true, {
+               int q = g_inventory.inv_items[it.m_id];
+               //q = 1; // debug: display all items
+               if (autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting)
+                       ++uninteresting_cnt;
+               else if (!q)
+                       ++disowned_cnt;
+       });
+       int items_cnt = REGISTRY_COUNT(Items) - uninteresting_cnt;
+       int n = items_cnt - disowned_cnt;
+       if (n <= 0) return pos;
+
+       int rows = (autocvar_hud_panel_scoreboard_itemstats_doublerows && n >= floor(REGISTRY_COUNT(Items) / 2)) ? 2 : 1;
+       int columnns = max(6, ceil(n / rows));
+
+       float height = 40;
+       float fontsize = height * 1/3;
+       float item_height = height * 2/3;
+
+       drawstring(pos + eX * panel_bg_padding, _("Item stats"), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+       pos.y += 1.25 * hud_fontsize.y;
+       if(panel.current_panel_bg != "0")
+               pos.y += panel_bg_border;
+
+       panel_pos = pos;
+       panel_size.y = height * rows;
+       panel_size.y += panel_bg_padding * 2;
+
+       float panel_bg_alpha_save = panel_bg_alpha;
+       panel_bg_alpha *= scoreboard_itemstats_fade_alpha;
+       HUD_Panel_DrawBg();
+       panel_bg_alpha = panel_bg_alpha_save;
+
+       vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
+       if(panel.current_panel_bg != "0")
+               end_pos.y += panel_bg_border * 2;
+
+       if(panel_bg_padding)
+       {
+               panel_pos += '1 1 0' * panel_bg_padding;
+               panel_size -= '2 2 0' * panel_bg_padding;
+       }
+
+       pos = panel_pos;
+       vector tmp = panel_size;
+
+       float item_width = tmp.x / columnns / rows;
+
+       if (sbt_bg_alpha)
+               drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+
+       if(sbt_highlight)
+       {
+               // column highlighting
+               for (int i = 0; i < columnns; ++i)
+                       if ((i % 2) == 0)
+                               drawfill(pos + '1 0 0' * item_width * rows * i, '0 1 0' * height * rows + '1 0 0' * item_width * rows, '0 0 0', sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+
+               // row highlighting
+               for (int i = 0; i < rows; ++i)
+                       drawfill(pos + '0 1 0' * item_height + '0 1 0' * height * i, '1 0 0' * panel_size.x + '0 1 0' * fontsize, rgb, sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+       }
+
+       if (rows == 2)
+               pos.x += item_width / 2;
+
+       float oldposx = pos.x;
+       vector tmpos = pos;
+
+       int column = 0;
+       IL_EACH(default_order_items, !(autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting), {
+               int n = g_inventory.inv_items[it.m_id];
+               //n = 1 + floor(i * 3 + 4.8) % 7; // debug: display a value for each item
+               if (n <= 0) continue;
+               drawpic_aspect_skin(tmpos, it.m_icon, '1 0 0' * item_width + '0 1 0' * item_height, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+               string s = ftos(n);
+               float padding = (item_width - stringwidth(s, false, '1 0 0' * fontsize)) / 2; // center
+               drawstring(tmpos + '1 0 0' * padding + '0 1 0' * item_height, s, '1 1 0' * fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
+               tmpos.x += item_width * rows;
+               pos.x += item_width * rows;
+               if (rows == 2 && column == columnns - 1) {
+                       tmpos.x = oldposx;
+                       tmpos.y += height;
+                       pos.y += height;
+               }
+               ++column;
+       });
+
+       panel_size.x += panel_bg_padding * 2; // restore initial width
+
+       return end_pos;
 }
 
 vector MapStats_DrawKeyValue(vector pos, string key, string value) {
@@ -1378,7 +1489,7 @@ vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
        panel_size.y += panel_bg_padding * 2;
        HUD_Panel_DrawBg();
 
-       vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
        if(panel.current_panel_bg != "0")
                end_pos.y += panel_bg_border * 2;
 
@@ -1464,7 +1575,7 @@ vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector
 
        HUD_Panel_DrawBg();
 
-       vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
        if(panel.current_panel_bg != "0")
                end_pos.y += panel_bg_border * 2;
 
@@ -1552,6 +1663,42 @@ bool Scoreboard_AccuracyStats_WouldDraw(float ypos)
        return true;
 }
 
+bool have_item_stats;
+bool Scoreboard_ItemStats_WouldDraw(float ypos)
+{
+       if (MUTATOR_CALLHOOK(DrawScoreboardItemStats))
+               return false;
+       if (!autocvar_hud_panel_scoreboard_itemstats || !g_inventory || warmup_stage || ypos > 0.91 * vid_conheight)
+               return false;
+
+       if (time < scoreboard_time + autocvar_hud_panel_scoreboard_itemstats_showdelay
+               && ypos > autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos * vid_conheight
+               && !intermission)
+       {
+               return false;
+       }
+
+       if (!have_item_stats)
+       {
+               IL_EACH(default_order_items, true, {
+                       if (!(autocvar_hud_panel_scoreboard_itemstats_filter && it.uninteresting))
+                       {
+                               int q = g_inventory.inv_items[it.m_id];
+                               //q = 1; // debug: display all items
+                               if (q)
+                               {
+                                       have_item_stats = true;
+                                       break;
+                               }
+                       }
+               });
+               if (!have_item_stats)
+                       return false;
+       }
+
+       return true;
+}
+
 void Scoreboard_Draw()
 {
        if(!autocvar__hud_configure)
@@ -1560,7 +1707,7 @@ void Scoreboard_Draw()
 
                // frametime checks allow to toggle the scoreboard even when the game is paused
                if(scoreboard_active) {
-                       if (scoreboard_fade_alpha < 1)
+                       if (scoreboard_fade_alpha == 0)
                                scoreboard_time = time;
                        if(hud_configure_menu_open == 1)
                                scoreboard_fade_alpha = 1;
@@ -1587,6 +1734,7 @@ void Scoreboard_Draw()
                if (!scoreboard_fade_alpha)
                {
                        scoreboard_acc_fade_alpha = 0;
+                       scoreboard_itemstats_fade_alpha = 0;
                        return;
                }
        }
@@ -1622,6 +1770,7 @@ void Scoreboard_Draw()
 
        Scoreboard_UpdatePlayerTeams();
 
+       float initial_pos_y = panel_pos.y;
        vector pos = panel_pos;
        entity pl, tm;
        string str;
@@ -1835,6 +1984,8 @@ void Scoreboard_Draw()
 
        if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
                pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
+       if (Scoreboard_ItemStats_WouldDraw(pos.y))
+               pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
 
        if(MUTATOR_CALLHOOK(ShowRankings)) {
                string ranktitle = M_ARGV(0, string);
@@ -1911,5 +2062,14 @@ void Scoreboard_Draw()
                drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
        }
 
-       scoreboard_bottom = pos.y + 2 * hud_fontsize.y;
+       pos.y += 2 * hud_fontsize.y;
+       if (scoreboard_fade_alpha < 1)
+               scoreboard_bottom = initial_pos_y + (pos.y - initial_pos_y) * scoreboard_fade_alpha;
+       else if (pos.y != scoreboard_bottom)
+       {
+               if (pos.y > scoreboard_bottom)
+                       scoreboard_bottom = min(pos.y, scoreboard_bottom + frametime * 10 * (pos.y - initial_pos_y));
+               else
+                       scoreboard_bottom = max(pos.y, scoreboard_bottom - frametime * 10 * (pos.y - initial_pos_y));
+       }
 }