#include "scoreboard.qh"
#include "shownames.qh"
#include "sortlist.qh"
-#include "tturrets.qh"
#include "tuba.qh"
#include "t_items.qh"
#include "wall.qh"
#include "../common/triggers/include.qh"
+#include "../common/turrets/cl_turrets.qh"
+#include "../common/turrets/turrets.qh"
+
#include "../warpzonelib/client.qh"
// --------------------------------------------------------------------------
// needs to be done so early because of the constants they create
static_init();
+ CALL_ACCUMULATED_FUNCTION(RegisterTurrets);
CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
Hook_Precache();
GibSplash_Precache();
Casings_Precache();
- turrets_precache();
Tuba_Precache();
CSQCPlayer_Precache();