registercvar("cl_weapon_switch_reload", "1");
registercvar("cl_weapon_switch_fallback_to_impulse", "1");
+ registercvar("cl_allow_uidranking", "1");
+
if(autocvar_cl_lockview)
cvar_set("cl_lockview", "0");
deactivate_minigame();
HUD_MinigameMenu_Close(NULL, NULL, NULL);
+
+ ReplicateVars(true); // destroy
}
.float has_team;
case RACE_NET_PENALTY_QUALIFYING:
race_penaltyeventtime = time;
race_penaltytime = ReadShort();
- strcpy(race_penaltyreason, ReadString());
+ string reason = ReadString();
+ if (reason == "missing a checkpoint")
+ reason = _("missing a checkpoint");
+ strcpy(race_penaltyreason, reason);
if (b == RACE_NET_PENALTY_QUALIFYING)
race_penaltyaccumulator += race_penaltytime;
break;