// Bounding box details
float rect_margin = hud_fontsize.y / 2;
- pos.x += rect_margin;
- pos.y += rect_margin;
- maxh -= 2 * rect_margin;
- tsize -= 2 * rect_margin;
+ pos.x += rect_margin + autocvar_scoreboard_border_thickness;
+ pos.y += rect_margin + autocvar_scoreboard_border_thickness;
+ maxh -= 2 * (rect_margin + autocvar_scoreboard_border_thickness);
+ tsize -= 2 * (rect_margin + autocvar_scoreboard_border_thickness);
vector rect_pos = pos - '0.5 0.5 0' * rect_margin;
vector rect_size = '1 1 0';
int i;
float tmp;
vector pos;
- float isize;
float center;
float rows;
- float tsize;
vector dist = '0 0 0';
+ //if(intermission != 2) return;
if(!mv_active)
return;
}
center = (vid_conwidth - 1)/2;
- xmin = vid_conwidth*0.05; // 5% border must suffice
+ xmin = vid_conwidth * 0.08;
xmax = vid_conwidth - xmin;
ymin = 20;
- i = autocvar_con_chatpos; // *autocvar_con_chatsize;
- if(i < 0)
- ymax = vid_conheight + (i - autocvar_con_chat) * autocvar_con_chatsize;
- if(i >= 0 || ymax < (vid_conheight*0.5))
- ymax = vid_conheight - ymin;
+ ymax = vid_conheight - ymin;
+
+ if(chat_posy + chat_sizey / 2 < vid_conheight / 2)
+ ymin += chat_sizey;
+ else
+ ymax -= chat_sizey;
hud_fontsize = HUD_GetFontsize("hud_fontsize");
pos.z = 0;
draw_beginBoldFont();
+
map = ((gametypevote) ? _("Decide the gametype") : _("Vote for a map"));
- pos.x = center - stringwidth(map, false, '12 0 0');
- drawstring(pos, map, '24 24 0', '1 1 1', 1, DRAWFLAG_NORMAL);
- pos.y += 26;
+ pos.x = center - stringwidth(map, false, hud_fontsize * 2) * 0.5;
+ drawstring(pos, map, hud_fontsize * 2, '1 1 1', 1, DRAWFLAG_NORMAL);
+ pos.y += hud_fontsize.y * 2;
if( mapvote_chosenmap != "" )
{
- pos.x = center - stringwidth(mapvote_chosenmap, false, hud_fontsize*1.5/2);
- drawstring(pos, mapvote_chosenmap, hud_fontsize*1.5, '1 1 1', 1, DRAWFLAG_NORMAL);
- pos.y += hud_fontsize.y*2;
+ pos.y += hud_fontsize.y * 0.25;
+ pos.x = center - stringwidth(mapvote_chosenmap, false, hud_fontsize * 1.5) * 0.5;
+ drawstring(pos, mapvote_chosenmap, hud_fontsize * 1.5, '1 1 1', 1, DRAWFLAG_NORMAL);
+ pos.y += hud_fontsize.y * 1.5;
+ pos.y += hud_fontsize.y * 0.5;
}
+ else
+ pos.y += hud_fontsize.y * 0.5;
+
+ draw_endBoldFont();
i = ceil(max(0, mv_timeout - time));
map = sprintf(_("%d seconds left"), i);
- pos.x = center - stringwidth(map, false, '8 0 0');
- drawstring(pos, map, '16 16 0', '0 1 0', 1, DRAWFLAG_NORMAL);
- pos.y += 22;
- pos.x = xmin;
- draw_endBoldFont();
+ pos.x = center - stringwidth(map, false, hud_fontsize * 1.5) * 0.5;
+ drawstring(pos, map, hud_fontsize * 1.5, '0 1 0', 1, DRAWFLAG_NORMAL);
+ pos.y += hud_fontsize.y * 1.5;
+ pos.y += hud_fontsize.y * 0.5;
+
+ HUD_Panel_UpdateCvars();
// base for multi-column stuff...
+ pos.y += hud_fontsize.y;
+ pos.x = xmin;
ymin = pos.y;
+ float abstain_spacing = panel_bg_border + hud_fontsize.y;
if(mv_abstain)
+ {
mv_num_maps -= 1;
+ ymax -= abstain_spacing;
+ }
// higher than the image itself ratio for mapvote items to reserve space for long map names
int item_aspect = (gametypevote) ? 3/1 : 5/3;
xmin = pos.x += offset;
xmax -= offset;
offset = ((ymax - pos.y) - dist.y * rows) / 2;
- ymin = pos.y += offset;
- ymax -= offset;
+ ymax -= 2 * offset;
- tsize = dist.x;
- isize = dist.y;
+ // override panel_pos and panel_size
+ panel_pos.x = pos.x;
+ panel_pos.y = pos.y;
+ panel_size.x = xmax - xmin;
+ panel_size.y = ymax - ymin;
+ HUD_Panel_DrawBg(1);
+
+ if(panel_bg_padding)
+ {
+ // FIXME item AR gets slightly changed here...
+ // it's rather hard to avoid it at this point
+ dist.x -= 2 * panel_bg_padding / mv_columns;
+ dist.y -= 2 * panel_bg_padding / rows;
+ xmin = pos.x += panel_bg_padding;
+ ymin = pos.y += panel_bg_padding;
+ xmax -= 2 * panel_bg_padding;
+ ymax -= 2 * panel_bg_padding;
+ }
mv_selection = MapVote_Selection(pos, dist, rows, mv_columns);
tmp = mv_votes[i]; // FTEQCC bug: too many array accesses in the function call screw it up
map = mv_maps[i];
if(mv_preview[i])
- DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), isize, tsize, map, mv_pics[i], tmp, i);
+ DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), dist.y, dist.x, map, mv_pics[i], tmp, i);
else
- DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), isize, tsize, map, "", tmp, i);
+ DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), dist.y, dist.x, map, "", tmp, i);
}
if(mv_abstain)
if(mv_abstain && i < mv_num_maps) {
tmp = mv_votes[i];
- pos.y = ymax + 2 * hud_fontsize.y;
+ pos.y = ymax + abstain_spacing;
pos.x = (xmax+xmin)*0.5;
- MapVote_DrawAbstain(pos, isize, xmax - xmin, tmp, i);
+ MapVote_DrawAbstain(pos, dist.x, xmax - xmin, tmp, i);
}
drawpic(mv_mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), '32 32 0', '1 1 1', 1 - autocvar__menu_alpha, DRAWFLAG_NORMAL);