+++ /dev/null
-#include "particles.qh"
-
-#include "../common/stats.qh"
-
-#include "../lib/warpzone/common.qh"
-
-void Net_ReadVortexBeamParticle()
-{
- vector shotorg, endpos;
- float charge;
- shotorg.x = ReadCoord(); shotorg.y = ReadCoord(); shotorg.z = ReadCoord();
- endpos.x = ReadCoord(); endpos.y = ReadCoord(); endpos.z = ReadCoord();
- charge = ReadByte() / 255.0;
-
- pointparticles(EFFECT_VORTEX_MUZZLEFLASH, shotorg, normalize(endpos - shotorg) * 1000, 1);
-
- //draw either the old v2.3 beam or the new beam
- charge = sqrt(charge); // divide evenly among trail spacing and alpha
- particles_alphamin = particles_alphamax = particles_fade = charge;
-
- if (autocvar_cl_particles_oldvortexbeam && (getstati(STAT_ALLOW_OLDVORTEXBEAM) || isdemo()))
- WarpZone_TrailParticles_WithMultiplier(world, particleeffectnum(EFFECT_VORTEX_BEAM_OLD), shotorg, endpos, 1, PARTICLES_USEALPHA | PARTICLES_USEFADE);
- else
- WarpZone_TrailParticles_WithMultiplier(world, particleeffectnum(EFFECT_VORTEX_BEAM), shotorg, endpos, 1, PARTICLES_USEALPHA | PARTICLES_USEFADE);
-}
-NET_HANDLE(TE_CSQC_VORTEXBEAMPARTICLE, bool isNew)
-{
- Net_ReadVortexBeamParticle();
- return true;
-}