#include "weapons/projectile.qc" // TODO
+#include "../common/anim.qc"
#include "../common/animdecide.qc"
#include "../common/effects/effectinfo.qc"
+#include "../common/ent_cs.qc"
#include "../common/mapinfo.qc"
#include "../common/movetypes/include.qc"
#include "../common/net_notice.qc"
#include "../common/minigames/minigames.qc"
#include "../common/minigames/cl_minigames.qc"
-#include "../common/buffs/all.qc"
#include "../common/deathtypes/all.qc"
#include "../common/effects/all.qc"
#include "../common/gamemodes/all.qc"
#include "../common/items/all.qc"
#include "../common/monsters/all.qc"
#include "../common/mutators/all.qc"
-#include "../common/nades/all.qc"
#include "../common/turrets/all.qc"
#include "../common/vehicles/all.qc"
#include "../common/weapons/all.qc"