-#ifndef RUBBLE_H
-#define RUBBLE_H
-entityclass(Rubble)
+#ifndef CLIENT_RUBBLE_H
+#define CLIENT_RUBBLE_H
+entityclass(Rubble);
class(Rubble) .float creationtime;
void RubbleLimit(string cname, float limit, void() deleteproc);
entity RubbleNew(string cname);