]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/waypointsprites.qc
Merge remote-tracking branch 'origin/samual/serverlist'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / waypointsprites.qc
index 7e9b91d6b81d65daa657a544410ce25fb87e97f9..a3e856d1438197df091be171493946c75273a1c5 100644 (file)
@@ -38,14 +38,14 @@ float waypointsprite_alpha;
 .float build_starthealth;
 .float build_finished;
 
-float SPRITE_HEALTHBAR_WIDTH = 144;
-float SPRITE_HEALTHBAR_HEIGHT = 9;
-float SPRITE_HEALTHBAR_MARGIN = 6;
-float SPRITE_HEALTHBAR_BORDER = 2;
-float SPRITE_HEALTHBAR_BORDERALPHA = 1;
-float SPRITE_HEALTHBAR_HEALTHALPHA = 0.5;
-float SPRITE_ARROW_SCALE = 1.0;
-float SPRITE_HELPME_BLINK = 2;
+const float SPRITE_HEALTHBAR_WIDTH = 144;
+const float SPRITE_HEALTHBAR_HEIGHT = 9;
+const float SPRITE_HEALTHBAR_MARGIN = 6;
+const float SPRITE_HEALTHBAR_BORDER = 2;
+const float SPRITE_HEALTHBAR_BORDERALPHA = 1;
+const float SPRITE_HEALTHBAR_HEALTHALPHA = 0.5;
+const float SPRITE_ARROW_SCALE = 1.0;
+const float SPRITE_HELPME_BLINK = 2;
 
 void drawrotpic(vector org, float rot, string pic, vector sz, vector hotspot, vector rgb, float a, float f)
 {
@@ -96,7 +96,7 @@ void drawhealthbar(vector org, float rot, float h, vector sz, vector hotspot, fl
        o = hotspot;
        ri = '1 0 0';
        up = '0 1 0';
-       
+
        rot = -rot; // rotate by the opposite angle, as our coordinate system is reversed
        o = rotate(o, rot) + org;
        ri = rotate(ri, rot);
@@ -423,7 +423,7 @@ void Draw_WaypointSprite()
                                spriteimage = self.netname;
                        break;
                case SPRITERULE_TEAMPLAY:
-                       if(t == COLOR_SPECTATOR + 1)
+                       if(t == NUM_SPECTATOR + 1)
                                spriteimage = self.netname3;
                        else if(self.team == t)
                                spriteimage = self.netname2;
@@ -439,10 +439,10 @@ void Draw_WaypointSprite()
                return;
 
        ++waypointsprite_newcount;
-       
+
        float dist;
        dist = vlen(self.origin - view_origin);
-       
+
        float a;
        a = self.alpha * autocvar_hud_panel_fg_alpha;
 
@@ -457,7 +457,7 @@ void Draw_WaypointSprite()
        if(rgb == '0 0 0')
        {
                self.teamradar_color = '1 0 1';
-               print(sprintf("WARNING: sprite of name %s has no color, using pink so you notice it\n", spriteimage)); 
+               print(sprintf("WARNING: sprite of name %s has no color, using pink so you notice it\n", spriteimage));
        }
 
        if(time - floor(time) > 0.5)
@@ -483,10 +483,10 @@ void Draw_WaypointSprite()
        float ang;
 
        o = project_3d_to_2d(self.origin);
-       if(o_z < 0 
-       || o_x < (vid_conwidth * waypointsprite_edgeoffset_left) 
-       || o_y < (vid_conheight * waypointsprite_edgeoffset_top) 
-       || o_x > (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right))  
+       if(o_z < 0
+       || o_x < (vid_conwidth * waypointsprite_edgeoffset_left)
+       || o_y < (vid_conheight * waypointsprite_edgeoffset_top)
+       || o_x > (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right))
        || o_y > (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom)))
        {
                // scale it to be just in view
@@ -543,9 +543,9 @@ void Draw_WaypointSprite()
        o_z = 0;
 
        float edgedistance_min, crosshairdistance;
-               edgedistance_min = min((o_y - (vid_conheight * waypointsprite_edgeoffset_top)), 
+               edgedistance_min = min((o_y - (vid_conheight * waypointsprite_edgeoffset_top)),
        (o_x - (vid_conwidth * waypointsprite_edgeoffset_left)),
-       (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - o_x, 
+       (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - o_x,
        (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom)) - o_y);
 
        float vidscale;
@@ -585,7 +585,7 @@ void Draw_WaypointSprite()
        }
 
        o = drawspritearrow(o, ang, rgb, a, SPRITE_ARROW_SCALE * t);
-       
+
        string txt;
        if(autocvar_g_waypointsprite_spam && waypointsprite_count >= autocvar_g_waypointsprite_spam)
                txt = _("Spam");