if(get_weaponinfo(stof(substring(s, 4, strlen(s)))).spawnflags & WEP_FLAG_SUPERWEAPON)
return 2;
+ FOREACH(ITEMS, it.m_waypoint == s, LAMBDA(
+ return it.m_waypointblink;
+ ));
+
switch(s)
{
case "ons-cp-atck": return 2;
case "ons-cp-dfnd": return 0.5;
- case "item_health_mega": return 2;
- case "item_armor_large": return 2;
case "item-invis": return 2;
case "item-extralife": return 2;
case "item-speed": return 2;
- case "item-strength": return 2;
- case "item-shield": return 2;
- case "item-fuelregen": return 2;
- case "item-jetpack": return 2;
case "tagged-target": return 2;
default: return 1;
}
case "dom-blue": return _("Control point");
case "dom-yellow": return _("Control point");
case "dom-pink": return _("Control point");
- case "item_health_mega": return _("Mega health");
- case "item_armor_large": return _("Large armor");
case "item-invis": return _("Invisibility");
case "item-extralife": return _("Extra life");
case "item-speed": return _("Speed");
- case "item-strength": return _("Strength");
- case "item-shield": return _("Shield");
- case "item-fuelregen": return _("Fuel regen");
- case "item-jetpack": return _("Jet Pack");
case "frozen": return _("Frozen!");
case "tagged-target": return _("Tagged");
case "vehicle": return _("Vehicle");
strunzone(self.netname3);
}
+/** flags origin [team displayrule] [spritename] [spritename2] [spritename3] [lifetime maxdistance hideable] */
void Ent_WaypointSprite()
{
int sendflags, f, t;