]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/deathtypes/all.qh
Support compiling without optimizations
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / deathtypes / all.qh
index 28f5a16b782522a5164b084722fe442bcbb3fc42..14304992a2273200878117c54c2eab2397cd80f6 100644 (file)
@@ -5,19 +5,23 @@
 
 REGISTRY(Deathtypes, BITS(8))
 #define Deathtypes_from(i) _Deathtypes_from(i, NULL)
-REGISTER_REGISTRY(RegisterDeathtypes)
+REGISTER_REGISTRY(Deathtypes)
+REGISTRY_CHECK(Deathtypes)
 
 .entity death_msgself;
 .entity death_msgmurder;
 .string death_msgextra;
 
+int dt_identity(int i) { return i; }
+
 #define REGISTER_DEATHTYPE(id, msg_death, msg_death_by, extra) \
-    REGISTER(RegisterDeathtypes, DEATH, Deathtypes, id, m_id, new(deathtype)) { \
+    REGISTER(Deathtypes, DEATH, id, m_id, new(deathtype)) { \
+        make_pure(this); \
         this.m_id += DT_FIRST; \
         this.nent_name = #id; \
         this.death_msgextra = extra; \
-        if (msg_death       != NO_MSG) this.death_msgself   = msg_multi_notifs[msg_death    - 1]; \
-        if (msg_death_by    != NO_MSG) this.death_msgmurder = msg_multi_notifs[msg_death_by - 1]; \
+        if (msg_death       != NO_MSG) this.death_msgself   = msg_multi_notifs[dt_identity(msg_death    - 1)]; \
+        if (msg_death_by    != NO_MSG) this.death_msgmurder = msg_multi_notifs[dt_identity(msg_death_by - 1)]; \
     }
 
 const int DEATH_WEAPONMASK = BITS(8);
@@ -38,7 +42,7 @@ const int DT_FIRST = BIT(13);
 #define DEATH_ISVEHICLE(t)      (DEATH_ISSPECIAL(t) && (Deathtypes_from(t - DT_FIRST)).death_msgextra == "vehicle")
 #define DEATH_ISTURRET(t)       (DEATH_ISSPECIAL(t) && (Deathtypes_from(t - DT_FIRST)).death_msgextra == "turret")
 #define DEATH_ISMONSTER(t)      (DEATH_ISSPECIAL(t) && (Deathtypes_from(t - DT_FIRST)).death_msgextra == "monster")
-#define DEATH_WEAPONOF(t)       (DEATH_ISSPECIAL(t) ? WEP_Null : get_weaponinfo((t) & DEATH_WEAPONMASK))
+#define DEATH_WEAPONOF(t)       (DEATH_ISSPECIAL(t) ? WEP_Null : Weapons_from((t) & DEATH_WEAPONMASK))
 #define DEATH_ISWEAPON(t, w)    (DEATH_WEAPONOF(t) == (w))
 
 string Deathtype_Name(int deathtype);