]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/ent_cs.qc
Remove remove()
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / ent_cs.qc
index b1a9692819b490e13eb175f9f3e81be52f2642a3..2a7b3f80c485ef413e246028834d20ad38d8156b 100644 (file)
@@ -3,36 +3,36 @@
 // #define PROP(public, fld, sv, cl)
 #define ENTCS_NETPROPS(PROP) \
        PROP(true, sv_entnum, \
-       { WriteByte(MSG_ENTITY, etof(player) - 1); }, \
+       { WriteByte(chan, etof(player) - 1); }, \
        { this.sv_entnum = ReadByte(); }) \
     \
        PROP(false, origin, \
-       { WriteShort(MSG_ENTITY, this.origin.x);  WriteShort(MSG_ENTITY, this.origin.y); \
-         WriteShort(MSG_ENTITY, this.origin.z); }, \
-       { this.has_origin = true; vector v; v.x = ReadShort(); v.y = ReadShort(); v.z = ReadShort(); setorigin(this, v); }) \
+       { WriteShort(chan, this.origin.x);  WriteShort(chan, this.origin.y); \
+         WriteShort(chan, this.origin.z); }, \
+       { this.has_sv_origin = true; vector v; v.x = ReadShort(); v.y = ReadShort(); v.z = ReadShort(); setorigin(this, v); }) \
     \
        PROP(false, angles_y, \
-       { WriteByte(MSG_ENTITY, this.angles.y / 360 * 256); }, \
+       { WriteByte(chan, this.angles.y / 360 * 256); }, \
        { vector v = '0 0 0'; v.y = ReadByte() / 256 * 360; this.angles = v; }) \
     \
        PROP(false, health, \
-       { WriteByte(MSG_ENTITY, this.health / 10);  /* FIXME: use a better scale? */ }, \
+       { WriteByte(chan, bound(0, this.health / 10, 255));  /* FIXME: use a better scale? */ }, \
        { this.healthvalue = ReadByte() * 10; }) \
     \
        PROP(false, armorvalue, \
-       { WriteByte(MSG_ENTITY, this.armorvalue / 10);  /* FIXME: use a better scale? */ }, \
+       { WriteByte(chan, bound(0, this.armorvalue / 10, 255));  /* FIXME: use a better scale? */ }, \
        { this.armorvalue = ReadByte() * 10; }) \
     \
        PROP(true, netname, \
-       { WriteString(MSG_ENTITY, this.netname); }, \
+       { WriteString(chan, this.netname); }, \
        { if (this.netname) strunzone(this.netname); this.netname = strzone(ReadString()); }) \
     \
        PROP(true, model, \
-       { WriteString(MSG_ENTITY, this.model); }, \
+       { WriteString(chan, this.model); }, \
        { if (this.model) strunzone(this.model); this.model = strzone(ReadString()); }) \
     \
        PROP(true, skin, \
-       { WriteByte(MSG_ENTITY, this.skin); }, \
+       { WriteByte(chan, this.skin); }, \
        { this.skin = ReadByte(); }) \
     \
        /**/
                if (i >= BITS(16 - 1)) LOG_FATAL("Exceeded ENTCS_NETPROPS limit");
        }
 
-       bool entcs_send(entity this, entity to, int sf)
+       bool _entcs_send(entity this, entity to, int sf, int chan)
        {
                entity player = this.owner;
-               sf |= 1;
+               sf |= BIT(0) | BIT(1);
                if (IS_PLAYER(to) || to.caplayer)                                  // unless spectating,
                {
                        bool same_team = (to == player) || (teamplay && player.team == to.team);
                sf |= this.m_forceupdate;
                this.m_forceupdate = 0;
                bool valid =
-                   IS_PLAYER(player)             // player must be active
-                   && player.deadflag == DEAD_NO // player must be alive
-                   || player == to               // player is self
+                       time > game_starttime
+                   && (IS_PLAYER(player)          // player must be active
+                   || player == to)               // player is self
                ;
-               if (!valid) return false;
-               WriteHeader(MSG_ENTITY, ENT_CLIENT_ENTCS);
-               WriteShort(MSG_ENTITY, sf);
+               if (!valid) sf = 0;
+               if (chan == MSG_ENTITY)
+                       WriteHeader(chan, ENT_CLIENT_ENTCS);
+               else
+                       WriteHeader(chan, CLIENT_ENTCS);
+               WriteByte(chan, etof(player) - 1);
+               WriteShort(chan, sf);
                int i = 1;
                #define X(public, fld, sv, cl) { if (sf & BIT(i)) sv; } i += 1;
                ENTCS_NETPROPS(X);
                return true;
        }
 
-       void entcs_think()
+       bool entcs_send(entity this, entity to, int sf)
+       {
+               return _entcs_send(this, to, sf, MSG_ENTITY);
+       }
+
+       void entcs_think(entity this)
        {
-               SELFPARAM();
                this.nextthink = time + 0.033333333333;  // TODO: increase this to like 0.15 once the client can do smoothing
                entity o = this.owner;
                int i = 1;
                        i += 1;
                ENTCS_NETPROPS(X);
        #undef X
+           setorigin(this, this.origin);  // relink
        }
 
        void entcs_attach(entity player)
        {
                entity e = player.entcs = new(entcs_sender);
-               make_pure(e);
                e.owner = player;
-               e.think = entcs_think;
+               setthink(e, entcs_think);
                e.nextthink = time;
                Net_LinkEntity(e, false, 0, entcs_send);
+               if (!IS_REAL_CLIENT(player)) return;
+               FOREACH_CLIENT(true, {
+                       assert(it.entcs);
+                       _entcs_send(it.entcs, msg_entity = player, BITS(23), MSG_ONE);
+               });
        }
 
        void entcs_detach(entity player)
        {
                if (!player.entcs) return;
-               remove(player.entcs);
+               delete(player.entcs);
                player.entcs = NULL;
        }
 
 
 #ifdef CSQC
 
-       void Ent_RemoveEntCS()
+       void Ent_RemoveEntCS(entity this)
        {
-               SELFPARAM();
-               entcs_receiver[this.sv_entnum] = NULL;
+               int n = this.sv_entnum;
+               entity e = entcs_receiver(n);
+               entcs_receiver(n, NULL);
+               if (e != this) delete(e);
        }
 
-       void entcs_think()
+       void entcs_think(entity this)
        {
-               SELFPARAM();
-               this.nextthink = time;
-               entity e = CSQCModel_server2csqc(this.sv_entnum + 1);
-               bool exists = !!e;
-               if (exists)
+               entity e = CSQCModel_server2csqc(this.sv_entnum);
+               if (e == NULL)
                {
-                       this.has_origin = true;
-                       this.origin = e.origin;
-                       // `cl_forceplayermodels 1` sounds will be wrong until the player has been in the PVS, but so be it
-                       if (this.model != e.model)
-                       {
-                               if (this.model) strunzone(this.model);
-                               this.model = strzone(e.model);
-                       }
+                       this.has_origin = this.has_sv_origin;
+                       return;
+               }
+               this.has_origin = true;
+               this.origin = e.origin;
+               // `cl_forceplayermodels 1` sounds will be wrong until the player has been in the PVS, but so be it
+               if (this.model != e.model)
+               {
+                       if (this.model) strunzone(this.model);
+                       this.model = strzone(e.model);
                }
        }
 
-       NET_HANDLE(ENT_CLIENT_ENTCS, bool isnew)
+       bool ReadEntcs(entity this)
        {
-               if (isnew)
+               int n = ReadByte();
+               entity e = entcs_receiver(n);
+               if (e == NULL)
                {
-                       make_pure(this);
-                       this.classname = "entcs_receiver";
-                       this.entremove = Ent_RemoveEntCS;
-                       this.think = entcs_think;
-                       this.nextthink = time;
+                       if (this)
+                       {
+                               e = this;
+                       }
+                       else
+                       {
+                               e = new(entcs_receiver);
+                               make_pure(e);
+                       }
+                       e.sv_entnum = n;
+                       setthink(e, entcs_think);
+                       entcs_receiver(n, e);
+               }
+               else if (this && e != this)
+               {
+                       this.classname = "entcs_gc";
+                       this.sv_entnum = n;
                }
-               InterpolateOrigin_Undo();
+               this = e;
+               InterpolateOrigin_Undo(this);
+               this.sv_entnum = n;
                int sf = ReadShort();
-               this.has_origin = false;
-               this.m_entcs_private = boolean(sf & 1);
+               this.has_sv_origin = false;
+               this.m_entcs_private = boolean(sf & BIT(0));
                int i = 1;
                #define X(public, fld, sv, cl) { if (sf & BIT(i)) cl; } i += 1;
                ENTCS_NETPROPS(X);
        #undef X
-               entcs_receiver[this.sv_entnum] = this;
                this.iflags |= IFLAG_ORIGIN;
-               InterpolateOrigin_Note();
+               InterpolateOrigin_Note(this);
+               getthink(this)(this);
                return true;
        }
 
+       NET_HANDLE(ENT_CLIENT_ENTCS, bool isnew)
+       {
+               if (isnew)
+               {
+                       make_pure(this);
+                       this.classname = "entcs_receiver";
+                       this.entremove = Ent_RemoveEntCS;
+               }
+               return ReadEntcs(this);
+       }
+
+       NET_HANDLE(CLIENT_ENTCS, bool isnew)
+       {
+               return ReadEntcs(NULL);
+       }
+
 #endif