#include "ent_cs.qh"
-#include <common/gamemodes/_mod.qh>
-#include <common/resources.qh>
-#ifdef SVQC
-#include <server/resources.qh>
+
+#if defined(CSQC)
+ #include <common/gamemodes/_mod.qh>
+ #include <common/resources.qh>
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include <common/gamemodes/_mod.qh>
+ #include <common/resources.qh>
+ #include <server/resources.qh>
#endif
REGISTRY(EntCSProps, BITS(16) - 1)
{
if (!this)
// initial = temp
- e = new_pure(entcs_receiver);
+ e = new_pure(ENT_CLIENT_ENTCS);
else
// initial = linked
e = this;
if (isnew)
{
make_pure(this);
- this.classname = "entcs_receiver";
this.entremove = Ent_RemoveEntCS;
}
return ReadEntcs(this);