#include "cl_clanarena.qh"
+#include <client/draw.qh>
+
+#include <common/mutators/base.qh>
+
void HUD_Mod_CA_Export(int fh)
{
HUD_Write_Cvar("hud_panel_modicons_ca_layout");
}
+REGISTER_MUTATOR(cl_ca, true);
+
+MUTATOR_HOOKFUNCTION(cl_ca, DrawInfoMessages)
+{
+ return (ISGAMETYPE(CA) && entcs_GetSpecState(player_localnum) == ENTCS_SPEC_IN_SCOREBOARD);
+}
+
void DrawCAItem(vector myPos, vector mySize, float aspect_ratio, int layout, int i)
{
TC(int, layout); TC(int, i);