]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/gamemodes/gamemode/cts/sv_cts.qc
Revert "add strafe efficiency field for CTS scoreboard"
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / cts / sv_cts.qc
index 25b239276a2aa05970a22b402a81019fa8cf49eb..4e219eae7e2cc9a5c97c322a709e8aed74c20ea0 100644 (file)
@@ -50,7 +50,6 @@ void cts_ScoreRules()
     GameRules_score_enabled(false);
     GameRules_scoring(0, 0, 0, {
         if (g_race_qualifying) {
-            field(SP_CTS_STRAFE, "strafe", 0);
             field(SP_RACE_FASTEST, "fastest", SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME);
         } else {
             field(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
@@ -135,7 +134,6 @@ MUTATOR_HOOKFUNCTION(cts, PlayerPhysics)
                                CS(player).movement_y = -M_SQRT1_2 * wishspeed;
                }
        }
-       calculate_strafe_efficiency(player, CS(player).movement);
 }
 
 MUTATOR_HOOKFUNCTION(cts, reset_map_global)
@@ -148,9 +146,6 @@ MUTATOR_HOOKFUNCTION(cts, reset_map_global)
        PlayerScore_Sort(race_place, 0, 1, 0);
 
        FOREACH_CLIENT(true, {
-               it.strafe_efficiency_best = -2;
-               PlayerScore_Set(it, SP_CTS_STRAFE, it.strafe_efficiency_best * 10000);
-
                if(it.race_place)
                {
                        s = GameRules_scoring_add(it, RACE_FASTEST, 0);
@@ -197,10 +192,6 @@ MUTATOR_HOOKFUNCTION(cts, ClientConnect)
                {
                        race_SendRankings(i, 0, 0, MSG_ONE);
                }
-
-               player.strafe_efficiency_average = player.strafe_efficiency_tics = 0;
-               player.strafe_efficiency_best = -2;
-               PlayerScore_Set(player, SP_CTS_STRAFE, player.strafe_efficiency_best * 10000);
        }
 }
 
@@ -264,8 +255,6 @@ MUTATOR_HOOKFUNCTION(cts, PlayerDies)
        frag_target.respawn_flags |= RESPAWN_FORCE;
        race_AbandonRaceCheck(frag_target);
 
-       frag_target.strafe_efficiency_average = frag_target.strafe_efficiency_tics = 0;
-
        if(autocvar_g_cts_removeprojectiles)
        {
                IL_EACH(g_projectiles, it.owner == frag_target && (it.flags & FL_PROJECTILE),
@@ -391,13 +380,6 @@ MUTATOR_HOOKFUNCTION(cts, ClientKill)
 MUTATOR_HOOKFUNCTION(cts, Race_FinalCheckpoint)
 {
        entity player = M_ARGV(0, entity);
-       float strafe_efficiency_current = player.strafe_efficiency_average / player.strafe_efficiency_tics;
-
-       if(player.strafe_efficiency_best < strafe_efficiency_current)
-       {
-               player.strafe_efficiency_best = strafe_efficiency_current;
-               PlayerScore_Set(player, SP_CTS_STRAFE, player.strafe_efficiency_best * 10000);
-       }
 
        // useful to prevent cheating by running back to the start line and starting out with more speed
        if(autocvar_g_cts_finish_kill_delay)