]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/gamemodes/gamemode/lms/sv_lms.qh
LMS: refactor LMS code to avoid forcing players to join on connection
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / lms / sv_lms.qh
index bf02920d2c1616207ac54545d3b331a617de90e6..bbaa4728be17c0a144f7f3ab7350e1a070d82feb 100644 (file)
@@ -7,6 +7,9 @@
 // 2 when player goes spectator (presses F3 to spectate for the second time)
 // 3 when player disconnects
 .int lms_spectate_warning;
+.int lmsplayer;
+
+int lms_quitters = 0;
 
 #define autocvar_g_lms_lives_override cvar("g_lms_lives_override")
 string autocvar_g_lms_weaponarena = "most_available";