]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/gamemodes/gamemode/onslaught/sv_onslaught.qc
Merge branch 'master' into martin-t/damagetext
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / onslaught / sv_onslaught.qc
index 195a3bd982819c9329de86bed31de64328455504..f09e21fdbeeda068ddeea608219adfa84e13973e 100644 (file)
@@ -553,7 +553,7 @@ void ons_ControlPoint_Icon_BuildThink(entity this)
                if(IS_PLAYER(this.owner.ons_toucher))
                {
                        Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_ONSLAUGHT_CAPTURE, this.owner.ons_toucher.netname, this.owner.message);
-                       Send_Notification(NOTIF_ALL_EXCEPT, this.owner.ons_toucher, MSG_CENTER, APP_TEAM_NUM(this.owner.ons_toucher.team, CENTER_ONS_CAPTURE), this.owner.message);
+                       Send_Notification(NOTIF_ALL_EXCEPT, this.owner.ons_toucher, MSG_CENTER, APP_TEAM_NUM(this.owner.ons_toucher.team, CENTER_ONS_CAPTURE_TEAM), this.owner.message);
                        Send_Notification(NOTIF_ONE, this.owner.ons_toucher, MSG_CENTER, CENTER_ONS_CAPTURE, this.owner.message);
                        PlayerScore_Add(this.owner.ons_toucher, SP_ONS_CAPS, 1);
                        PlayerTeamScore_AddScore(this.owner.ons_toucher, 10);
@@ -870,9 +870,9 @@ void ons_camSetup(entity this)
 
 void ons_GeneratorDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force)
 {
-       if(damage <= 0) { return; }
-       if(warmup_stage || gameover) { return; }
-       if(!round_handler_IsRoundStarted()) { return; }
+       if(damage <= 0) return;
+       if(warmup_stage || game_stopped) return;
+       if(!round_handler_IsRoundStarted()) return;
 
        if (attacker != this)
        {
@@ -955,7 +955,7 @@ void ons_GeneratorDamage(entity this, entity inflictor, entity attacker, float d
 void ons_GeneratorThink(entity this)
 {
        this.nextthink = time + GEN_THINKRATE;
-       if (!gameover)
+       if (!game_stopped)
        {
                if(!this.isshielded && this.wait < time)
                {
@@ -1195,6 +1195,7 @@ bool Onslaught_CheckWinner()
                nades_Clear(it);
        });
 
+       game_stopped = true;
        return 1;
 }
 
@@ -2021,7 +2022,7 @@ MUTATOR_HOOKFUNCTION(ons, SV_ParseClientCommand)
 
 MUTATOR_HOOKFUNCTION(ons, PlayerUseKey)
 {
-       if(MUTATOR_RETURNVALUE || gameover) { return false; }
+       if(MUTATOR_RETURNVALUE || game_stopped) return false;
 
        entity player = M_ARGV(0, entity);