}
}
+MUTATOR_HOOKFUNCTION(rc, PlayerDamaged)
+{
+ int frag_deathtype = M_ARGV(5, int);
+ if (frag_deathtype == DEATH_KILL.m_id)
+ return true; // forbid logging damage
+}
+
MUTATOR_HOOKFUNCTION(rc, PlayerDies)
{
entity frag_target = M_ARGV(2, entity);
continue;
string h = race_readName(MapInfo_Map_bspname, 1);
- ret_string = strcat(ret_string, strpad(32, MapInfo_Map_bspname), " ", strpad(-8, TIME_ENCODED_TOSTRING(r)), " ", h, "\n");
+ ret_string = strcat(ret_string, strpad(32, MapInfo_Map_bspname), " ", strpad(-8, TIME_ENCODED_TOSTRING(r, false)), " ", h, "\n");
}
}