--- /dev/null
+#include "cl_tka.qh"
+
+#include <client/draw.qh>
+#include <client/hud/panel/modicons.qh>
+
+// Keepaway HUD mod icon
+int tkaball_prevstatus; // last remembered status
+float tkaball_statuschange_time; // time when the status changed
+
+// we don't need to reset for team keepaway since it immediately
+// autocorrects prevstatus as to if the player has the ball or not
+
+void HUD_Mod_TeamKeepaway(vector pos, vector mySize)
+{
+ mod_active = 1; // team keepaway should always show the mod HUD
+
+ float tkaball_alpha = blink(0.85, 0.15, 5);
+
+ int stat_items = STAT(TKA_BALLSTATUS);
+ int tkaball = (stat_items & TKA_BALL_CARRYING);
+
+ if(tkaball != tkaball_prevstatus)
+ {
+ tkaball_statuschange_time = time;
+ tkaball_prevstatus = tkaball;
+ }
+
+ vector tkaball_pos, tkaball_size;
+
+ if(mySize.x > mySize.y) {
+ tkaball_pos = pos + eX * 0.25 * mySize.x;
+ tkaball_size = vec2(0.5 * mySize.x, mySize.y);
+ } else {
+ tkaball_pos = pos + eY * 0.25 * mySize.y;
+ tkaball_size = vec2(mySize.x, 0.5 * mySize.y);
+ }
+
+ float tkaball_statuschange_elapsedtime = time - tkaball_statuschange_time;
+ float f = bound(0, tkaball_statuschange_elapsedtime*2, 1);
+
+ if(tkaball_prevstatus && f < 1)
+ drawpic_aspect_skin_expanding(tkaball_pos, "keepawayball_carrying", tkaball_size, '1 1 1', panel_fg_alpha * tkaball_alpha, DRAWFLAG_NORMAL, f);
+
+ if(stat_items & TKA_BALL_CARRYING) // TODO: unique team based icon while carrying
+ drawpic_aspect_skin(pos, "keepawayball_carrying", vec2(mySize.x, mySize.y), '1 1 1', panel_fg_alpha * tkaball_alpha * f, DRAWFLAG_NORMAL);
+ else if(stat_items & TKA_BALL_TAKEN_RED)
+ drawpic_aspect_skin(pos, "tka_taken_red", vec2(mySize.x, mySize.y), '1 1 1', panel_fg_alpha * tkaball_alpha * f, DRAWFLAG_NORMAL);
+ else if(stat_items & TKA_BALL_TAKEN_BLUE)
+ drawpic_aspect_skin(pos, "tka_taken_blue", vec2(mySize.x, mySize.y), '1 1 1', panel_fg_alpha * tkaball_alpha * f, DRAWFLAG_NORMAL);
+ else if(stat_items & TKA_BALL_TAKEN_YELLOW)
+ drawpic_aspect_skin(pos, "tka_taken_yellow", vec2(mySize.x, mySize.y), '1 1 1', panel_fg_alpha * tkaball_alpha * f, DRAWFLAG_NORMAL);
+ else if(stat_items & TKA_BALL_TAKEN_PINK)
+ drawpic_aspect_skin(pos, "tka_taken_pink", vec2(mySize.x, mySize.y), '1 1 1', panel_fg_alpha * tkaball_alpha * f, DRAWFLAG_NORMAL);
+}