+// in case button is deactivated by a relay_deactivate while it pressed down
+// set both fields to -1 in button_return!!
+.float wait_remaining;
+.float activation_time;
+
+void button_setactive(entity this, int astate)
+{
+ int oldstate = this.active;
+ if (astate == ACTIVE_TOGGLE)
+ {
+ if (this.active == ACTIVE_ACTIVE)
+ this.active = ACTIVE_NOT;
+ else
+ this.active = ACTIVE_ACTIVE;
+ }
+ else
+ this.active = astate;
+
+ if (this.active == ACTIVE_ACTIVE && oldstate == ACTIVE_NOT)
+ {
+ // button was deactivated while it was pressed
+ if (this.wait_remaining >= 0)
+ {
+ this.nextthink = this.wait_remaining + this.ltime;
+ setthink(this, button_return);
+ }
+ }
+ else if (this.active == ACTIVE_NOT && oldstate == ACTIVE_ACTIVE)
+ {
+ // check if button is in pressed state
+ if (this.activation_time >= 0)
+ {
+ this.wait_remaining = this.wait - (time - this.activation_time);
+ }
+ }
+}
+