+ string allspecs = "";
+ float allspecs_width = 0;
+ float max_allspecs_width = boardsize.x;
+ float max_current_spec_width = hud_fontsize.x * 5;
+ int allspecs_lines = 2;
+
+ entity e;
+ FOREACH_MINIGAME_ENTITY(e)
+ {
+ if (allspecs_width >= 0 && e.classname == "minigame_player" && e.team == C4_SPECTATOR_TEAM)
+ {
+ string current_spec = ColorTranslateRGB(entcs_GetName(e.minigame_playerslot - 1));
+ current_spec = textShortenToWidth(current_spec, max_current_spec_width, hud_fontsize, stringwidth_colors);
+ if (allspecs != "")
+ current_spec = strcat(", ", current_spec);
+ else
+ current_spec = current_spec;
+
+ allspecs_width = stringwidth(allspecs, true, hud_fontsize);
+
+ float max_width = max_allspecs_width * allspecs_lines - max_current_spec_width;
+ if (allspecs_width + stringwidth(current_spec, true, hud_fontsize) < max_width)
+ allspecs = strcat(allspecs, current_spec);
+ else
+ {
+ // current_spec doesn't fit in the list
+ allspecs = strcat(allspecs, ", ...");
+ allspecs_width = -1; // skip remaining spectators
+ }
+ }
+ }