]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/minigame/bd.qc
Remove remove()
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / minigame / bd.qc
index db25c2959e02470d85a6b5d3b23b022f24488d6a..041e56339c3039be7f7207c642510a7638202951 100644 (file)
@@ -259,7 +259,7 @@ void bd_editor_place(entity minigame, entity player, string pos, int thetile, st
                                        return; // how?!
 
                                if(piece.netname) { strunzone(piece.netname); }
-                               remove(piece);
+                               delete(piece);
                                minigame_server_sendflags(minigame,MINIG_SF_UPDATE);
                                return;
                        }
@@ -313,12 +313,12 @@ void bd_unfill_recurse(entity minigame, entity player, int thetype, int letter,
        if(targ && thetype == targ.bd_tiletype)
        {
                if(targ.netname) { strunzone(targ.netname); }
-               remove(targ);
+               delete(targ);
        }
        else if(piece && thetype == piece.bd_tiletype)
        {
                if(piece.netname) { strunzone(piece.netname); }
-               remove(piece);
+               delete(piece);
        }
        else return;
 
@@ -393,7 +393,7 @@ void bd_setup_pieces(entity minigame)
                if(e.classname == "minigame_board_piece")
                {
                        if(e.netname) { strunzone(e.netname); }
-                       remove(e);
+                       delete(e);
                }
 
        bd_load_level(minigame);
@@ -631,7 +631,7 @@ int bd_server_event(entity minigame, string event, ...)
                        if(e.classname == "minigame_board_piece")
                        {
                                if(e.netname) { strunzone(e.netname); }
-                               remove(e);
+                               delete(e);
                        }
 
                        if(minigame.bd_nextlevel) { strunzone(minigame.bd_nextlevel); }