]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/minigame/bd.qc
Merge branch 'master' into Mario/qc_camstuff
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / minigame / bd.qc
index b4195c05774eec2f08d780de5b4ddbff6cc687c5..8ab37af13c8d26ad260238805cf2d4a287f431de 100644 (file)
@@ -727,11 +727,13 @@ bool bd_save_level(entity minigame)
                int target_count = 0, boulder_count = 0;
                entity piece = NULL;
                while((piece = findentity(piece,owner,minigame)))
-               if(piece.classname == "minigame_board_piece")
-                       if(piece.bd_tiletype == BD_TILE_BOULDER)
-                               ++boulder_count;
-                       else if(piece.bd_tiletype == BD_TILE_TARGET)
-                               ++target_count;
+                       if(piece.classname == "minigame_board_piece")
+                       {
+                               if(piece.bd_tiletype == BD_TILE_BOULDER)
+                                       ++boulder_count;
+                               else if(piece.bd_tiletype == BD_TILE_TARGET)
+                                       ++target_count;
+                       }
 
                if(boulder_count != target_count)
                {
@@ -1162,10 +1164,12 @@ string bd_turn_to_string(int turnflags)
                return _("Better luck next time!");
 
        if ( turnflags & BD_TURN_WIN )
+       {
                if(random() > 0.5)
                        return _("Tubular! Press \"Next Level\" to continue!");
                else
                        return _("Wicked! Press \"Next Level\" to continue!");
+       }
 
        if( turnflags & BD_TURN_EDIT )
                return _("Press the space bar to change your currently selected tile");
@@ -1370,7 +1374,7 @@ int bd_client_event(entity minigame, string event, ...)
                                {
                                        sent.message = bd_turn_to_string(sent.minigame_flags);
                                        //if ( sent.minigame_flags & minigame_self.team )
-                                               minigame_prompt();
+                                               //minigame_prompt();
                                }
                        }
                        else if(sent.classname == "minigame_board_piece")