]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/minigame/pong.qc
Shownames: fade when moving to spectate
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / minigame / pong.qc
index 6aca04cf95f4675f90e318b02af6c479080d0e9f..359003fffc8e676a051d972ead0bc304e3cad08f 100644 (file)
@@ -1,3 +1,5 @@
+REGISTER_MINIGAME(pong, "Pong");
+
 // minigame flags
 const int PONG_STATUS_WAIT = 0x0010; // waiting for players to join
 const int PONG_STATUS_PLAY = 0x0020; // playing
@@ -53,7 +55,7 @@ void pong_ball_throw(entity ball)
 
 // Think equivalent of pong_ball_throw, used to delay throws
 void pong_ball_throwthink()
-{
+{SELFPARAM();
        pong_ball_throw(self);
 }
 
@@ -74,13 +76,13 @@ void pong_add_score(entity minigame, int team_thrower, int team_receiver, int de
 {
        if ( !minigame )
                return;
-       
+
        if ( team_thrower == 0 )
                team_thrower = team_receiver;
-       
+
        if ( team_thrower == team_receiver )
                delta *= -1;
-       
+
        entity paddle_thrower = minigame.pong_paddles[team_thrower-1];
        if ( paddle_thrower.realowner.minigame_players )
        {
@@ -105,11 +107,11 @@ void pong_paddle_bounce(entity ball, int pteam)
                case 3: ball.velocity_y = fabs(ball.velocity_y); break;
                case 4: ball.velocity_y = -fabs(ball.velocity_y); break;
        }
-       
+
        float angle = atan2(ball.velocity_y, ball.velocity_x);
        angle += ( random() - 0.5 ) * 2 * M_PI/6;
        float speed = vlen(ball.velocity);
-       
+
        ball.velocity_y = speed * sin(angle);
        ball.velocity_x = speed * cos(angle);
 }
@@ -120,7 +122,7 @@ bool pong_paddle_hit(entity ball, int pteam)
        entity paddle = ball.owner.pong_paddles[pteam-1];
        if (!paddle)
                return false;
-       vector near_point = box_nearest(paddle.mins+paddle.origin, 
+       vector near_point = box_nearest(paddle.mins+paddle.origin,
                                                                        paddle.maxs+paddle.origin, ball.origin);
        return vlen(near_point-ball.origin) <= ball.pong_length ;
 }
@@ -131,27 +133,27 @@ bool pong_goal(entity ball, int pteam)
        entity paddle = ball.owner.pong_paddles[pteam-1];
        if (!paddle)
                return false;
-       
+
        if ( !pong_paddle_hit(ball, pteam) )
        {
                pong_add_score(ball.owner ,ball.team, pteam, 1);
                pong_ball_reset(ball);
                return true;
        }
-       
+
        return false;
 }
 
 // Moves the ball around
 void pong_ball_think()
-{
+{SELFPARAM();
        float think_speed = autocvar_sys_ticrate;
        self.nextthink = time + think_speed;
-       
+
        self.origin_x += self.velocity_x * think_speed;
        self.origin_y += self.velocity_y * think_speed;
        self.SendFlags |= MINIG_SF_UPDATE;
-       
+
        int i;
        for ( i = 1; i <= PONG_MAX_PLAYERS; i++ )
                if ( pong_paddle_hit(self, i) )
@@ -161,7 +163,7 @@ void pong_ball_think()
                        self.SendFlags |= PONG_SF_BALLTEAM;
                        return;
                }
-       
+
        if ( self.origin_y <= self.pong_length )
        {
                if ( !pong_goal(self,3) )
@@ -178,7 +180,7 @@ void pong_ball_think()
                        self.velocity_y *= -1;
                }
        }
-       
+
        if ( self.origin_x <= self.pong_length )
        {
                if ( !pong_goal(self,2) )
@@ -195,15 +197,15 @@ void pong_ball_think()
                         self.velocity_x *= -1;
                }
        }
-       
+
 }
 
 // AI action
 void pong_ai_think()
-{
+{SELFPARAM();
        float think_speed = autocvar_sv_minigames_pong_ai_thinkspeed;
        self.nextthink = time + think_speed;
-       
+
        float distance;
        float next_distance;
        float min_distance = 1;
@@ -220,11 +222,11 @@ void pong_ai_think()
                                ball = mayball;
                        }
                }
-       
+
        float target = 0.5;
        float self_pos;
-       
-       
+
+
        if ( self.team <= 2 )
        {
                if ( ball )
@@ -237,7 +239,7 @@ void pong_ai_think()
                        target = ball.origin_x + ball.velocity_x*think_speed;
                self_pos = self.pong_ai_paddle.origin_x;
        }
-       
+
        distance = self.pong_length/2 * autocvar_sv_minigames_pong_ai_tolerance
                + autocvar_sv_minigames_pong_paddle_speed * think_speed;
 
@@ -257,32 +259,32 @@ entity pong_ai_spawn(entity paddle)
        ai.think = pong_ai_think;
        ai.nextthink = time;
        ai.pong_ai_paddle = paddle;
-       
+
        paddle.realowner = ai;
-       
+
        return ai;
 }
 
 // Moves the paddle
 void pong_paddle_think()
-{
+{SELFPARAM();
        float think_speed = autocvar_sys_ticrate;
        self.nextthink = time + think_speed;
 
-       if ( self.realowner.minigame_players.pong_keys == PONG_KEY_INCREASE || 
+       if ( self.realowner.minigame_players.pong_keys == PONG_KEY_INCREASE ||
                 self.realowner.minigame_players.pong_keys == PONG_KEY_DECREASE )
        {
                float movement = autocvar_sv_minigames_pong_paddle_speed * think_speed;
                float halflen = self.pong_length/2;
-       
+
                if ( self.realowner.minigame_players.pong_keys == PONG_KEY_DECREASE )
                        movement *= -1;
-               
+
                if ( self.team > 2 )
                        self.origin_x = bound(halflen, self.origin_x+movement, 1-halflen);
                else
                        self.origin_y = bound(halflen, self.origin_y+movement, 1-halflen);
-               
+
                self.SendFlags |= MINIG_SF_UPDATE;
        }
 }
@@ -318,14 +320,14 @@ entity pong_paddle_spawn(entity minigame, int pl_team, entity real_player)
        paddle.team = pl_team;
        paddle.mins = pong_team_to_box_halfsize(pl_team,-paddle.pong_length,-1/16);
        paddle.maxs = pong_team_to_box_halfsize(pl_team,paddle.pong_length,1/16);
-       
+
        if ( real_player == world )
                pong_ai_spawn(paddle);
        else
                paddle.realowner = real_player;
-       
+
        minigame.pong_paddles[pl_team-1] = paddle;
-       
+
        return paddle;
 
 }
@@ -345,7 +347,7 @@ int pong_server_event(entity minigame, string event, ...)
                        // Don't allow joining a match that is already running
                        if ( minigame.minigame_flags & PONG_STATUS_PLAY )
                                return false;
-                       
+
                        entity player = ...(0,entity);
                        int i;
                        for ( i = 0; i < PONG_MAX_PLAYERS; i++ )
@@ -356,7 +358,7 @@ int pong_server_event(entity minigame, string event, ...)
                                        return i+1;
                                }
                        }
-                       
+
                        return false;
                }
                case "part":
@@ -374,7 +376,7 @@ int pong_server_event(entity minigame, string event, ...)
                                        ai.pong_score = player.minigame_players.pong_score;
                                        break;
                                }
-                                       
+
                        }
                        return false;
                }
@@ -389,7 +391,7 @@ int pong_server_event(entity minigame, string event, ...)
                                                minigame.minigame_flags = PONG_STATUS_PLAY |
                                                        (minigame.minigame_flags & ~PONG_STATUS_WAIT);
                                                minigame.SendFlags |= MINIG_SF_UPDATE;
-                                               
+
                                                int i;
                                                entity ball;
                                                for ( i = 0; i < autocvar_sv_minigames_pong_ball_number; i++ )
@@ -436,7 +438,7 @@ int pong_server_event(entity minigame, string event, ...)
                                                for ( i = PONG_MAX_PLAYERS-1; i >= 0; i-- )
                                                {
                                                        paddle = minigame.pong_paddles[i];
-                                                       if ( paddle != world && 
+                                                       if ( paddle != world &&
                                                                paddle.realowner.classname == "pong_ai" )
                                                        {
                                                                minigame.pong_paddles[i] = world;
@@ -449,7 +451,7 @@ int pong_server_event(entity minigame, string event, ...)
                                        sprint(player.minigame_players,"Cannot remove AI\n");
                                        return true;
                                }
-                                               
+
                        }
                        return false;
                }
@@ -501,7 +503,7 @@ void pong_hud_board(vector pos, vector mySize)
 {
        minigame_hud_fitsqare(pos, mySize);
        minigame_hud_simpleboard(pos,mySize,minigame_texture("pong/board"));
-       
+
        entity e;
        vector obj_pos;
        vector obj_size;
@@ -512,27 +514,27 @@ void pong_hud_board(vector pos, vector mySize)
                        // Note: 4*radius = 2*diameter because the image is large enough to fit the glow around the ball
                        obj_size =  minigame_hud_denormalize_size('4 4 0'*e.pong_length,pos,mySize);
                        obj_pos = minigame_hud_denormalize(e.origin,pos,mySize);
-                       
+
                        minigame_drawpic_centered( obj_pos, minigame_texture("pong/ball"),
                                        obj_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL );
-                       
+
                        minigame_drawpic_centered( obj_pos, minigame_texture("pong/ball-glow"),
-                                       obj_size, pong_team_to_color(e.team), 
+                                       obj_size, pong_team_to_color(e.team),
                                        panel_fg_alpha, DRAWFLAG_ADDITIVE );
                }
                else if ( e.classname == "pong_paddle" )
                {
                        obj_pos = minigame_hud_denormalize(e.origin,pos,mySize);
                        obj_size = minigame_hud_denormalize_size(eX / 16 + eY*e.pong_length,pos,mySize);
-                       
-                       drawrotpic(obj_pos, pong_team_to_angle(e.team), minigame_texture("pong/paddle-glow"), 
-                               obj_size, obj_size/2, pong_team_to_color(e.team), 
+
+                       drawrotpic(obj_pos, pong_team_to_angle(e.team), minigame_texture("pong/paddle-glow"),
+                               obj_size, obj_size/2, pong_team_to_color(e.team),
                                panel_fg_alpha, DRAWFLAG_ADDITIVE );
-                       
-                       drawrotpic(obj_pos, pong_team_to_angle(e.team), minigame_texture("pong/paddle"), 
-                               obj_size, obj_size/2, '1 1 1', 
+
+                       drawrotpic(obj_pos, pong_team_to_angle(e.team), minigame_texture("pong/paddle"),
+                               obj_size, obj_size/2, '1 1 1',
                                panel_fg_alpha, DRAWFLAG_NORMAL );
-                       
+
                }
        }
 }
@@ -547,7 +549,7 @@ void pong_hud_status(vector pos, vector mySize)
        ts_y += hud_fontsize_y;
        pos_y += ts_y;
        mySize_y -= ts_y;
-       
+
        vector player_fontsize = hud_fontsize * 1.75;
        ts_y = ( mySize_y - PONG_MAX_PLAYERS*player_fontsize_y ) / PONG_MAX_PLAYERS;
        ts_x = mySize_x;
@@ -560,16 +562,16 @@ void pong_hud_status(vector pos, vector mySize)
                {
                        mypos = pos;
                        mypos_y  += (e.team-1) * (player_fontsize_y + ts_y);
-                       
+
                        drawfill(mypos, ts, pong_team_to_color(e.team), 0.25, DRAWFLAG_ADDITIVE);
-                       
+
                        minigame_drawcolorcodedstring_trunc(mySize_x,mypos,
-                               (e.minigame_playerslot ? GetPlayerName(e.minigame_playerslot-1) : _("AI")),
+                               (e.minigame_playerslot ? entcs_GetName(e.minigame_playerslot-1) : _("AI")),
                                player_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
-                       
+
                        drawstring(mypos+eY*player_fontsize_y,ftos(e.pong_score),'48 48 0',
                                           '0.7 0.84 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-                       
+
                        if ( e == minigame_self )
                                drawborderlines(1, mypos, ts, pong_team_to_color(e.team), 1, DRAWFLAG_NORMAL);
                }