+REGISTER_MINIGAME(pong, "Pong");
+
// minigame flags
const int PONG_STATUS_WAIT = 0x0010; // waiting for players to join
const int PONG_STATUS_PLAY = 0x0020; // playing
// Think equivalent of pong_ball_throw, used to delay throws
void pong_ball_throwthink()
-{
+{SELFPARAM();
pong_ball_throw(self);
}
{
if ( !minigame )
return;
-
+
if ( team_thrower == 0 )
team_thrower = team_receiver;
-
+
if ( team_thrower == team_receiver )
delta *= -1;
-
+
entity paddle_thrower = minigame.pong_paddles[team_thrower-1];
if ( paddle_thrower.realowner.minigame_players )
{
case 3: ball.velocity_y = fabs(ball.velocity_y); break;
case 4: ball.velocity_y = -fabs(ball.velocity_y); break;
}
-
+
float angle = atan2(ball.velocity_y, ball.velocity_x);
angle += ( random() - 0.5 ) * 2 * M_PI/6;
float speed = vlen(ball.velocity);
-
+
ball.velocity_y = speed * sin(angle);
ball.velocity_x = speed * cos(angle);
}
entity paddle = ball.owner.pong_paddles[pteam-1];
if (!paddle)
return false;
- vector near_point = box_nearest(paddle.mins+paddle.origin,
+ vector near_point = box_nearest(paddle.mins+paddle.origin,
paddle.maxs+paddle.origin, ball.origin);
return vlen(near_point-ball.origin) <= ball.pong_length ;
}
entity paddle = ball.owner.pong_paddles[pteam-1];
if (!paddle)
return false;
-
+
if ( !pong_paddle_hit(ball, pteam) )
{
pong_add_score(ball.owner ,ball.team, pteam, 1);
pong_ball_reset(ball);
return true;
}
-
+
return false;
}
// Moves the ball around
void pong_ball_think()
-{
+{SELFPARAM();
float think_speed = autocvar_sys_ticrate;
self.nextthink = time + think_speed;
-
+
self.origin_x += self.velocity_x * think_speed;
self.origin_y += self.velocity_y * think_speed;
self.SendFlags |= MINIG_SF_UPDATE;
-
+
int i;
for ( i = 1; i <= PONG_MAX_PLAYERS; i++ )
if ( pong_paddle_hit(self, i) )
self.SendFlags |= PONG_SF_BALLTEAM;
return;
}
-
+
if ( self.origin_y <= self.pong_length )
{
if ( !pong_goal(self,3) )
self.velocity_y *= -1;
}
}
-
+
if ( self.origin_x <= self.pong_length )
{
if ( !pong_goal(self,2) )
self.velocity_x *= -1;
}
}
-
+
}
// AI action
void pong_ai_think()
-{
+{SELFPARAM();
float think_speed = autocvar_sv_minigames_pong_ai_thinkspeed;
self.nextthink = time + think_speed;
-
+
float distance;
float next_distance;
float min_distance = 1;
ball = mayball;
}
}
-
+
float target = 0.5;
float self_pos;
-
-
+
+
if ( self.team <= 2 )
{
if ( ball )
target = ball.origin_x + ball.velocity_x*think_speed;
self_pos = self.pong_ai_paddle.origin_x;
}
-
+
distance = self.pong_length/2 * autocvar_sv_minigames_pong_ai_tolerance
+ autocvar_sv_minigames_pong_paddle_speed * think_speed;
ai.think = pong_ai_think;
ai.nextthink = time;
ai.pong_ai_paddle = paddle;
-
+
paddle.realowner = ai;
-
+
return ai;
}
// Moves the paddle
void pong_paddle_think()
-{
+{SELFPARAM();
float think_speed = autocvar_sys_ticrate;
self.nextthink = time + think_speed;
- if ( self.realowner.minigame_players.pong_keys == PONG_KEY_INCREASE ||
+ if ( self.realowner.minigame_players.pong_keys == PONG_KEY_INCREASE ||
self.realowner.minigame_players.pong_keys == PONG_KEY_DECREASE )
{
float movement = autocvar_sv_minigames_pong_paddle_speed * think_speed;
float halflen = self.pong_length/2;
-
+
if ( self.realowner.minigame_players.pong_keys == PONG_KEY_DECREASE )
movement *= -1;
-
+
if ( self.team > 2 )
self.origin_x = bound(halflen, self.origin_x+movement, 1-halflen);
else
self.origin_y = bound(halflen, self.origin_y+movement, 1-halflen);
-
+
self.SendFlags |= MINIG_SF_UPDATE;
}
}
paddle.team = pl_team;
paddle.mins = pong_team_to_box_halfsize(pl_team,-paddle.pong_length,-1/16);
paddle.maxs = pong_team_to_box_halfsize(pl_team,paddle.pong_length,1/16);
-
+
if ( real_player == world )
pong_ai_spawn(paddle);
else
paddle.realowner = real_player;
-
+
minigame.pong_paddles[pl_team-1] = paddle;
-
+
return paddle;
}
// Don't allow joining a match that is already running
if ( minigame.minigame_flags & PONG_STATUS_PLAY )
return false;
-
+
entity player = ...(0,entity);
int i;
for ( i = 0; i < PONG_MAX_PLAYERS; i++ )
return i+1;
}
}
-
+
return false;
}
case "part":
ai.pong_score = player.minigame_players.pong_score;
break;
}
-
+
}
return false;
}
minigame.minigame_flags = PONG_STATUS_PLAY |
(minigame.minigame_flags & ~PONG_STATUS_WAIT);
minigame.SendFlags |= MINIG_SF_UPDATE;
-
+
int i;
entity ball;
for ( i = 0; i < autocvar_sv_minigames_pong_ball_number; i++ )
for ( i = PONG_MAX_PLAYERS-1; i >= 0; i-- )
{
paddle = minigame.pong_paddles[i];
- if ( paddle != world &&
+ if ( paddle != world &&
paddle.realowner.classname == "pong_ai" )
{
minigame.pong_paddles[i] = world;
sprint(player.minigame_players,"Cannot remove AI\n");
return true;
}
-
+
}
return false;
}
{
minigame_hud_fitsqare(pos, mySize);
minigame_hud_simpleboard(pos,mySize,minigame_texture("pong/board"));
-
+
entity e;
vector obj_pos;
vector obj_size;
// Note: 4*radius = 2*diameter because the image is large enough to fit the glow around the ball
obj_size = minigame_hud_denormalize_size('4 4 0'*e.pong_length,pos,mySize);
obj_pos = minigame_hud_denormalize(e.origin,pos,mySize);
-
+
minigame_drawpic_centered( obj_pos, minigame_texture("pong/ball"),
obj_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL );
-
+
minigame_drawpic_centered( obj_pos, minigame_texture("pong/ball-glow"),
- obj_size, pong_team_to_color(e.team),
+ obj_size, pong_team_to_color(e.team),
panel_fg_alpha, DRAWFLAG_ADDITIVE );
}
else if ( e.classname == "pong_paddle" )
{
obj_pos = minigame_hud_denormalize(e.origin,pos,mySize);
obj_size = minigame_hud_denormalize_size(eX / 16 + eY*e.pong_length,pos,mySize);
-
- drawrotpic(obj_pos, pong_team_to_angle(e.team), minigame_texture("pong/paddle-glow"),
- obj_size, obj_size/2, pong_team_to_color(e.team),
+
+ drawrotpic(obj_pos, pong_team_to_angle(e.team), minigame_texture("pong/paddle-glow"),
+ obj_size, obj_size/2, pong_team_to_color(e.team),
panel_fg_alpha, DRAWFLAG_ADDITIVE );
-
- drawrotpic(obj_pos, pong_team_to_angle(e.team), minigame_texture("pong/paddle"),
- obj_size, obj_size/2, '1 1 1',
+
+ drawrotpic(obj_pos, pong_team_to_angle(e.team), minigame_texture("pong/paddle"),
+ obj_size, obj_size/2, '1 1 1',
panel_fg_alpha, DRAWFLAG_NORMAL );
-
+
}
}
}
ts_y += hud_fontsize_y;
pos_y += ts_y;
mySize_y -= ts_y;
-
+
vector player_fontsize = hud_fontsize * 1.75;
ts_y = ( mySize_y - PONG_MAX_PLAYERS*player_fontsize_y ) / PONG_MAX_PLAYERS;
ts_x = mySize_x;
{
mypos = pos;
mypos_y += (e.team-1) * (player_fontsize_y + ts_y);
-
+
drawfill(mypos, ts, pong_team_to_color(e.team), 0.25, DRAWFLAG_ADDITIVE);
-
+
minigame_drawcolorcodedstring_trunc(mySize_x,mypos,
- (e.minigame_playerslot ? GetPlayerName(e.minigame_playerslot-1) : _("AI")),
+ (e.minigame_playerslot ? entcs_GetName(e.minigame_playerslot-1) : _("AI")),
player_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
-
+
drawstring(mypos+eY*player_fontsize_y,ftos(e.pong_score),'48 48 0',
'0.7 0.84 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-
+
if ( e == minigame_self )
drawborderlines(1, mypos, ts, pong_team_to_color(e.team), 1, DRAWFLAG_NORMAL);
}