]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/minigame/pp.qc
Add cvars to enable / disable the dynamic hud effects for each panel
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / minigame / pp.qc
index efce0e66b6be5030a96beb0446cdd2c3378a4b66..a66a839677d9ceed95f9e62bdeaea3d72ddf5c34 100644 (file)
@@ -17,6 +17,8 @@ const int PP_NUM_CNT = 7;
 
 const int PP_TILE_SIZE = 7;
 
+.int cnt;
+
 .int pp_team1_score;
 .int pp_team2_score;
 
@@ -352,7 +354,7 @@ void pp_hud_board(vector pos, vector mySize)
                FOREACH_MINIGAME_ENTITY(e)
                        if ( e.classname == "minigame_player" &&
                                        e.team == (active_minigame.minigame_flags & PP_TURN_TEAM) )
-                               playername = GetPlayerName(e.minigame_playerslot-1);
+                               playername = entcs_GetName(e.minigame_playerslot-1);
 
                vector win_pos = pos+eY*(mySize_y-winfs_y)/2;
                vector win_sz;
@@ -410,7 +412,7 @@ void pp_hud_status(vector pos, vector mySize)
                        if ( e.team == 2 )
                                mypos_y  += player_fontsize_y + ts_y;
                        minigame_drawcolorcodedstring_trunc(mySize_x,mypos,
-                               GetPlayerName(e.minigame_playerslot-1),
+                               entcs_GetName(e.minigame_playerslot-1),
                                player_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
 
                        mypos_y += player_fontsize_y;