]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/sv_minigames.qc
Purge other from customizeentityforclient
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / sv_minigames.qc
index 7c19c43dd6f4f2d037ac56dc7c0aa9ee54d601bb..992eab054b0b6aa1fe3a497080b50e10ee0a8e64 100644 (file)
@@ -2,8 +2,8 @@
 
 void player_clear_minigame(entity player)
 {
-       player.active_minigame = world;
-       player.minigame_players = world;
+       player.active_minigame = NULL;
+       player.minigame_players = NULL;
        if ( IS_PLAYER(player) )
                player.movetype = MOVETYPE_WALK;
        else
@@ -18,7 +18,7 @@ void minigame_rmplayer(entity minigame_session, entity player)
 
        if ( p.minigame_players == player )
        {
-               if ( p.list_next == world )
+               if ( p.list_next == NULL )
                {
                        end_minigame(minigame_session);
                        return;
@@ -32,7 +32,7 @@ void minigame_rmplayer(entity minigame_session, entity player)
        }
        else
        {
-               for ( e = p.list_next; e != world; e = e.list_next )
+               for ( e = p.list_next; e != NULL; e = e.list_next )
                {
                        if ( e.minigame_players == player )
                        {
@@ -50,10 +50,10 @@ void minigame_rmplayer(entity minigame_session, entity player)
 }
 
 
-#define FIELD(Flags, Type,Name) if ( sf & (Flags) ) Write##Type(MSG_ENTITY, self.Name);
+#define FIELD(Flags, Type,Name) if ( sf & (Flags) ) Write##Type(MSG_ENTITY, this.Name);
 #define MSLE(Name,Fields) \
-       else if ( self.classname == #Name ) { \
-               if ( sf & MINIG_SF_CREATE ) WriteString(MSG_ENTITY,self.owner.netname); \
+       else if ( this.classname == #Name ) { \
+               if ( sf & MINIG_SF_CREATE ) WriteString(MSG_ENTITY,this.owner.netname); \
                Fields }
 
 // Send an entity to a client
@@ -65,35 +65,35 @@ bool minigame_SendEntity(entity this, entity to, int sf)
 
        if ( sf & MINIG_SF_CREATE )
        {
-               WriteShort(MSG_ENTITY,msle_id(self.classname));
-               WriteString(MSG_ENTITY,self.netname);
+               WriteShort(MSG_ENTITY,msle_id(this.classname));
+               WriteString(MSG_ENTITY,this.netname);
        }
 
-       entity minigame_ent = self.owner;
+       entity minigame_ent = this.owner;
 
-       if ( self.classname == "minigame" )
+       if ( this.classname == "minigame" )
        {
-               minigame_ent = self;
+               minigame_ent = this;
 
                if ( sf & MINIG_SF_CREATE )
-                       WriteString(MSG_ENTITY,self.descriptor.netname);
+                       WriteString(MSG_ENTITY,this.descriptor.netname);
 
                if ( sf & MINIG_SF_UPDATE )
-                       WriteLong(MSG_ENTITY,self.minigame_flags);
+                       WriteLong(MSG_ENTITY,this.minigame_flags);
        }
-       else if ( self.classname == "minigame_player" )
+       else if ( this.classname == "minigame_player" )
        {
                if ( sf & MINIG_SF_CREATE )
                {
-                       WriteString(MSG_ENTITY,self.owner.netname);
-                       WriteLong(MSG_ENTITY,etof(self.minigame_players));
+                       WriteString(MSG_ENTITY,this.owner.netname);
+                       WriteLong(MSG_ENTITY,etof(this.minigame_players));
                }
                if ( sf & MINIG_SF_UPDATE )
-                       WriteByte(MSG_ENTITY,self.team);
+                       WriteByte(MSG_ENTITY,this.team);
        }
        MINIGAME_SIMPLELINKED_ENTITIES
 
-       minigame_ent.minigame_event(minigame_ent,"network_send",self,sf);
+       minigame_ent.minigame_event(minigame_ent,"network_send",this,sf);
 
        return true;
 
@@ -105,24 +105,24 @@ bool minigame_SendEntity(entity this, entity to, int sf)
 void minigame_resend(entity minigame)
 {
        minigame.SendFlags = MINIG_SF_ALL;
-       entity e = world;
+       entity e = NULL;
        while (( e = findentity(e,owner,minigame) ))
        {
                e.SendFlags = MINIG_SF_ALL;
        }
 }
 
-bool minigame_CheckSend()
-{SELFPARAM();
+bool minigame_CheckSend(entity this, entity client)
+{
        entity e;
-       for ( e = self.owner.minigame_players; e != world; e = e.list_next )
-               if ( e.minigame_players == other )
+       for ( e = this.owner.minigame_players; e != NULL; e = e.list_next )
+               if ( e.minigame_players == client )
                        return true;
        return false;
 }
 
 int minigame_addplayer(entity minigame_session, entity player)
-{SELFPARAM();
+{
        if ( player.active_minigame )
        {
                if ( player.active_minigame == minigame_session )
@@ -141,12 +141,12 @@ int minigame_addplayer(entity minigame_session, entity player)
                minigame_session.minigame_players = player_pointer;
                player.active_minigame = minigame_session;
                player.minigame_players = player_pointer;
-               player_pointer.customizeentityforclient = minigame_CheckSend;
+               setcefc(player_pointer, minigame_CheckSend);
                Net_LinkEntity(player_pointer, false, 0, minigame_SendEntity);
 
                if ( !IS_OBSERVER(player) && autocvar_sv_minigames_observer )
                {
-                       WITH(entity, self, player, PutObserverInServer());
+                       PutObserverInServer(player);
                }
                if ( autocvar_sv_minigames_observer == 2 )
                        player.team_forced = -1;
@@ -163,7 +163,7 @@ int minigame_addplayer(entity minigame_session, entity player)
 entity start_minigame(entity player, string minigame )
 {
        if ( !autocvar_sv_minigames || !IS_REAL_CLIENT(player) )
-               return world;
+               return NULL;
 
        entity e = minigame_get_descriptor(minigame);
        if ( e )
@@ -178,7 +178,7 @@ entity start_minigame(entity player, string minigame )
                {
                        LOG_TRACE("Minigame ",minig.netname," rejected the first player join!\n");
                        end_minigame(minig);
-                       return world;
+                       return NULL;
                }
                Net_LinkEntity(minig, false, 0, minigame_SendEntity);
 
@@ -193,23 +193,23 @@ entity start_minigame(entity player, string minigame )
                return minig;
        }
 
-       return world;
+       return NULL;
 }
 
 entity join_minigame(entity player, string game_id )
 {
        if ( !autocvar_sv_minigames || !IS_REAL_CLIENT(player) )
-               return world;
+               return NULL;
 
        entity minig;
-       for ( minig = minigame_sessions; minig != world; minig = minig.list_next )
+       for ( minig = minigame_sessions; minig != NULL; minig = minig.list_next )
        {
                if ( minig.netname == game_id )
                if ( minigame_addplayer(minig,player) )
                        return minig;
        }
 
-       return world;
+       return NULL;
 }
 
 void part_minigame(entity player )
@@ -231,7 +231,7 @@ void end_minigame(entity minigame_session)
        GameLogEcho(strcat(":minigame:end:",minigame_session.netname));
 
 
-       entity e = world;
+       entity e = NULL;
        while( (e = findentity(e, owner, minigame_session)) )
                if ( e.minigame_autoclean )
                {
@@ -240,7 +240,7 @@ void end_minigame(entity minigame_session)
                }
 
        entity p;
-       for ( e = minigame_session.minigame_players; e != world; e = p )
+       for ( e = minigame_session.minigame_players; e != NULL; e = p )
        {
                p = e.list_next;
                player_clear_minigame(e.minigame_players);
@@ -282,12 +282,12 @@ string invite_minigame(entity inviter, entity player)
 entity minigame_find_player(entity client)
 {
        if ( ! client.active_minigame )
-               return world;
+               return NULL;
        entity e;
        for ( e = client.active_minigame.minigame_players; e; e = e.list_next )
                if ( e.minigame_players == client )
                        return e;
-       return world;
+       return NULL;
 }
 
 bool MinigameImpulse(entity this, int imp)
@@ -303,11 +303,11 @@ bool MinigameImpulse(entity this, int imp)
 
 
 
-void ClientCommand_minigame(int request, int argc, string command)
-{SELFPARAM();
+void ClientCommand_minigame(entity caller, int request, int argc, string command)
+{
        if ( !autocvar_sv_minigames )
        {
-               sprint(self,"Minigames are not enabled!\n");
+               sprint(caller,"Minigames are not enabled!\n");
                return;
        }
 
@@ -316,88 +316,88 @@ void ClientCommand_minigame(int request, int argc, string command)
                string minig_cmd = argv(1);
                if ( minig_cmd == "create" && argc > 2 )
                {
-                       entity minig = start_minigame(self, argv(2));
+                       entity minig = start_minigame(caller, argv(2));
                        if ( minig )
-                               sprint(self,"Created minigame session: ",minig.netname,"\n");
+                               sprint(caller,"Created minigame session: ",minig.netname,"\n");
                        else
-                               sprint(self,"Cannot start minigame session!\n");
+                               sprint(caller,"Cannot start minigame session!\n");
                        return;
                }
                else if ( minig_cmd == "join" && argc > 2 )
                {
-                       entity minig = join_minigame(self, argv(2));
+                       entity minig = join_minigame(caller, argv(2));
                        if ( minig )
-                               sprint(self,"Joined: ",minig.netname,"\n");
+                               sprint(caller,"Joined: ",minig.netname,"\n");
                        else
                        {
-                               Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_JOIN_PREVENT_MINIGAME);
-                               sprint(self,"Cannot join given minigame session!\n");
+                               Send_Notification(NOTIF_ONE, caller, MSG_CENTER, CENTER_JOIN_PREVENT_MINIGAME);
+                               sprint(caller,"Cannot join given minigame session!\n");
                        }
                        return;
                }
                else if ( minig_cmd == "list" )
                {
-                       FOREACH(Minigames, true, sprint(self, it.netname, " (", it.message, ") ", "\n"));
+                       FOREACH(Minigames, true, sprint(caller, it.netname, " (", it.message, ") ", "\n"));
                        return;
                }
                else if ( minig_cmd == "list-sessions" )
                {
                        entity e;
-                       for ( e = minigame_sessions; e != world; e = e.list_next )
-                               sprint(self,e.netname,"\n");
+                       for ( e = minigame_sessions; e != NULL; e = e.list_next )
+                               sprint(caller,e.netname,"\n");
                        return;
                }
                else if ( minig_cmd == "end" || minig_cmd == "part" )
                {
-                       if ( self.active_minigame )
+                       if ( caller.active_minigame )
                        {
-                               part_minigame(self);
-                               sprint(self,"Left minigame session\n");
+                               part_minigame(caller);
+                               sprint(caller,"Left minigame session\n");
                        }
                        else
-                               sprint(self,"You aren't playing any minigame...\n");
+                               sprint(caller,"You aren't playing any minigame...\n");
                        return;
                }
                else if ( minig_cmd == "invite" && argc > 2 )
                {
-                       if ( self.active_minigame )
+                       if ( caller.active_minigame )
                        {
                                entity client = GetIndexedEntity(argc, 2);
-                               string error = invite_minigame(self,client);
+                               string error = invite_minigame(caller,client);
                                if ( error == "" )
                                {
-                                       sprint(self,"You have invited ",client.netname,
-                                               " to join your game of ", self.active_minigame.descriptor.message, "\n");
+                                       sprint(caller,"You have invited ",client.netname,
+                                               " to join your game of ", caller.active_minigame.descriptor.message, "\n");
                                }
                                else
-                                       sprint(self,"Could not invite: ", error, ".\n");
+                                       sprint(caller,"Could not invite: ", error, ".\n");
                        }
                        else
-                               sprint(self,"You aren't playing any minigame...\n");
+                               sprint(caller,"You aren't playing any minigame...\n");
                        return;
                }
-               else if ( self.active_minigame )
+               else if ( caller.active_minigame )
                {
-                       entity e = minigame_find_player(self);
+                       entity e = minigame_find_player(caller);
                        string subcommand = substring(command,argv_end_index(0),-1);
                        int arg_c = tokenize_console(subcommand);
-                       if ( self.active_minigame.minigame_event(self.active_minigame,"cmd",e,arg_c,subcommand) )
+                       if ( caller.active_minigame.minigame_event(caller.active_minigame,"cmd",e,arg_c,subcommand) )
                                return;
 
                }
-               else sprint(self,strcat("Wrong command:^1 ",command,"\n"));
+               else sprint(caller,strcat("Wrong command:^1 ",command,"\n"));
        }
 
-       sprint(self, "\nUsage:^3 cmd minigame create <minigame>\n");
-       sprint(self, "  Start a new minigame session\n");
-       sprint(self, "Usage:^3 cmd minigame join <session>\n");
-       sprint(self, "  Join an exising minigame session\n");
-       sprint(self, "Usage:^3 cmd minigame list\n");
-       sprint(self, "  List available minigames\n");
-       sprint(self, "Usage:^3 cmd minigame list-sessions\n");
-       sprint(self, "  List available minigames sessions\n");
-       sprint(self, "Usage:^3 cmd minigame part|end\n");
-       sprint(self, "  Leave the current minigame\n");
-       sprint(self, "Usage:^3 cmd minigame invite <player>\n");
-       sprint(self, "  Invite the given player to join you in a minigame\n");
+       sprint(caller, "\nUsage:^3 cmd minigame create <minigame>\n");
+       sprint(caller, "  Start a new minigame session\n");
+       sprint(caller, "Usage:^3 cmd minigame join <session>\n");
+       sprint(caller, "  Join an exising minigame session\n");
+       sprint(caller, "Usage:^3 cmd minigame list\n");
+       sprint(caller, "  List available minigames\n");
+       sprint(caller, "Usage:^3 cmd minigame list-sessions\n");
+       sprint(caller, "  List available minigames sessions\n");
+       sprint(caller, "Usage:^3 cmd minigame part|end\n");
+       sprint(caller, "  Leave the current minigame\n");
+       sprint(caller, "Usage:^3 cmd minigame invite <player>\n");
+       sprint(caller, "  Invite the given player to join you in a minigame\n");
 }