]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/monsters/monster/shambler.qc
Merge branch 'DefaultUser/m_itemid' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / monster / shambler.qc
index afbb954c0b3590f7f42925b7525570ddb8e7256e..aae268666f1e72d501150f8e0fff59fa9c786272 100644 (file)
@@ -1,30 +1,4 @@
-#ifndef SHAMBLER_H
-#define SHAMBLER_H
-
-#ifndef MENUQC
-MODEL(MON_SHAMBLER, M_Model("shambler.mdl"));
-#endif
-
-CLASS(Shambler, Monster)
-    ATTRIB(Shambler, spawnflags, int, MONSTER_SIZE_BROKEN | MON_FLAG_SUPERMONSTER | MON_FLAG_MELEE | MON_FLAG_RANGED);
-    ATTRIB(Shambler, mins, vector, '-41 -41 -31');
-    ATTRIB(Shambler, maxs, vector, '41 41 65');
-#ifndef MENUQC
-    ATTRIB(Shambler, m_model, Model, MDL_MON_SHAMBLER);
-#endif
-    ATTRIB(Shambler, netname, string, "shambler");
-    ATTRIB(Shambler, monster_name, string, _("Shambler"));
-ENDCLASS(Shambler)
-
-REGISTER_MONSTER(SHAMBLER, NEW(Shambler)) {
-#ifndef MENUQC
-    this.mr_precache(this);
-#endif
-}
-
-#endif
-
-#ifdef IMPLEMENTATION
+#include "shambler.qh"
 
 #ifdef SVQC
 float autocvar_g_monster_shambler_health;
@@ -91,7 +65,7 @@ void M_Shambler_Attack_Lightning_Explode(entity this, entity directhitentity)
        if(this.move_movetype == MOVETYPE_NONE)
                this.velocity = this.oldvelocity;
 
-       RadiusDamage (this, this.realowner, (autocvar_g_monster_shambler_attack_lightning_damage), (autocvar_g_monster_shambler_attack_lightning_damage), (autocvar_g_monster_shambler_attack_lightning_radius), 
+       RadiusDamage (this, this.realowner, (autocvar_g_monster_shambler_attack_lightning_damage), (autocvar_g_monster_shambler_attack_lightning_damage), (autocvar_g_monster_shambler_attack_lightning_radius),
                                        NULL, NULL, (autocvar_g_monster_shambler_attack_lightning_force), this.projectiledeathtype, directhitentity);
 
        FOREACH_ENTITY_RADIUS(this.origin, autocvar_g_monster_shambler_attack_lightning_radius_zap, it != this.realowner && it.takedamage,
@@ -168,11 +142,14 @@ void M_Shambler_Attack_Lightning(entity this)
        gren.damageforcescale = 0;
        gren.event_damage = M_Shambler_Attack_Lightning_Damage;
        gren.damagedbycontents = true;
+       IL_PUSH(g_damagedbycontents, gren);
        gren.missile_flags = MIF_SPLASH | MIF_ARC;
        W_SetupProjVelocity_Explicit(gren, v_forward, v_up, (autocvar_g_monster_shambler_attack_lightning_speed), (autocvar_g_monster_shambler_attack_lightning_speed_up), 0, 0, false);
 
        gren.angles = vectoangles (gren.velocity);
        gren.flags = FL_PROJECTILE;
+       IL_PUSH(g_projectiles, gren);
+       IL_PUSH(g_bot_dodge, gren);
 
        CSQCProjectile(gren, true, PROJECTILE_SHAMBLER_LIGHTNING, true);
 }
@@ -224,7 +201,7 @@ bool M_Shambler_Attack(int attack_type, entity actor, entity targ)
        return false;
 }
 
-spawnfunc(monster_shambler) { Monster_Spawn(this, MON_SHAMBLER.monsterid); }
+spawnfunc(monster_shambler) { Monster_Spawn(this, true, MON_SHAMBLER.monsterid); }
 #endif // SVQC
 
 #ifdef SVQC
@@ -249,7 +226,7 @@ METHOD(Shambler, mr_death, bool(Shambler this, entity actor))
     return true;
 }
 #endif
-#ifndef MENUQC
+#ifdef GAMEQC
 METHOD(Shambler, mr_anim, bool(Shambler this, entity actor))
 {
     TC(Shambler, this);
@@ -296,5 +273,3 @@ METHOD(Shambler, mr_precache, bool(Shambler this))
     return true;
 }
 #endif
-
-#endif