ATTRIB(Shambler, m_model, Model, MDL_MON_SHAMBLER);
#endif
ATTRIB(Shambler, netname, string, "shambler");
- ATTRIB(Shambler, monster_name, string, _("Shambler"));
+ ATTRIB(Shambler, monster_name, string, _("Golem"));
ENDCLASS(Shambler)
-REGISTER_MONSTER(SHAMBLER, NEW(Shambler)) {
-#ifdef GAMEQC
- this.mr_precache(this);
-#endif
-}
+REGISTER_MONSTER(SHAMBLER, NEW(Shambler));