if(self.enemy)
{
- /*WarpZone_TrailParticles(world, particleeffectnum("red_pass"), self.origin, targ_origin);
+ /*WarpZone_TrailParticles(world, particleeffectnum(EFFECT_RED_PASS), self.origin, targ_origin);
print("Trace origin: ", vtos(targ_origin), "\n");
print("Target origin: ", vtos(self.enemy.origin), "\n");
print("My origin: ", vtos(self.origin), "\n"); */
if(!mon) { return; }
if(!MUTATOR_CALLHOOK(MonsterRemove, mon))
- Send_Effect("item_pickup", mon.origin, '0 0 0', 1);
+ Send_Effect(EFFECT_ITEM_PICKUP, mon.origin, '0 0 0', 1);
if(mon.weaponentity) { remove(mon.weaponentity); }
if(mon.iceblock) { remove(mon.iceblock); }