]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/_mod.qh
Merge branch 'master' into bones_was_here/q3compat
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / _mod.qh
index de43630bedbdd822f9afe88cdad9ebcbf64489e3..6a9261dd41f394cd3496bf119ec6fa92e6ebb0f1 100644 (file)
@@ -9,29 +9,35 @@
 #include <common/mutators/mutator/damagetext/_mod.qh>
 #include <common/mutators/mutator/dodging/_mod.qh>
 #include <common/mutators/mutator/doublejump/_mod.qh>
+#include <common/mutators/mutator/dynamic_handicap/_mod.qh>
 #include <common/mutators/mutator/globalforces/_mod.qh>
 #include <common/mutators/mutator/hook/_mod.qh>
 #include <common/mutators/mutator/instagib/_mod.qh>
 #include <common/mutators/mutator/invincibleproj/_mod.qh>
 #include <common/mutators/mutator/itemstime/_mod.qh>
+#include <common/mutators/mutator/kick_teamkiller/_mod.qh>
 #include <common/mutators/mutator/melee_only/_mod.qh>
 #include <common/mutators/mutator/midair/_mod.qh>
 #include <common/mutators/mutator/multijump/_mod.qh>
 #include <common/mutators/mutator/nades/_mod.qh>
 #include <common/mutators/mutator/new_toys/_mod.qh>
 #include <common/mutators/mutator/nix/_mod.qh>
+#include <common/mutators/mutator/offhand_blaster/_mod.qh>
 #include <common/mutators/mutator/overkill/_mod.qh>
 #include <common/mutators/mutator/physical_items/_mod.qh>
 #include <common/mutators/mutator/pinata/_mod.qh>
 #include <common/mutators/mutator/random_gravity/_mod.qh>
+#include <common/mutators/mutator/random_items/_mod.qh>
 #include <common/mutators/mutator/rocketflying/_mod.qh>
 #include <common/mutators/mutator/rocketminsta/_mod.qh>
 #include <common/mutators/mutator/running_guns/_mod.qh>
 #include <common/mutators/mutator/sandbox/_mod.qh>
 #include <common/mutators/mutator/spawn_near_teammate/_mod.qh>
+#include <common/mutators/mutator/stale_move_negation/_mod.qh>
 #include <common/mutators/mutator/superspec/_mod.qh>
 #include <common/mutators/mutator/touchexplode/_mod.qh>
 #include <common/mutators/mutator/vampire/_mod.qh>
 #include <common/mutators/mutator/vampirehook/_mod.qh>
+#include <common/mutators/mutator/walljump/_mod.qh>
 #include <common/mutators/mutator/waypoints/_mod.qh>
 #include <common/mutators/mutator/weaponarena_random/_mod.qh>