return sprintf("%s%s", rgb_to_hexcolor(b.m_color), b.m_prettyName);
}
+entity buff_FirstFromFlags(int _buffs)
+{
+ if (flags)
+ {
+ FOREACH(Buffs, it.m_itemid & _buffs, LAMBDA(return it));
+ }
+ return BUFF_Null;
+}
+
#ifdef CSQC
REGISTER_MUTATOR(cl_buffs, true);
MUTATOR_HOOKFUNCTION(cl_buffs, HUD_Powerups_add)