]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/dodging/dodging.qc
Finish off the last of the stats
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / dodging / dodging.qc
index f014ebbc57b631d86088dd06ec558a5a07dfb4eb..c4deba5eab2d2c4e72b3bc870119c9e9f76ed186 100644 (file)
@@ -2,18 +2,18 @@
 
 #ifdef CSQC
        #define PHYS_DODGING_FRAMETIME                          (1 / (frametime <= 0 ? 60 : frametime))
-       #define PHYS_DODGING                                            getstati(STAT_DODGING)
-       #define PHYS_DODGING_DELAY                                      getstatf(STAT_DODGING_DELAY)
-       #define PHYS_DODGING_TIMEOUT(s)                         getstatf(STAT_DODGING_TIMEOUT)
-       #define PHYS_DODGING_HORIZ_SPEED_FROZEN         getstatf(STAT_DODGING_HORIZ_SPEED_FROZEN)
-       #define PHYS_DODGING_FROZEN_NODOUBLETAP         getstati(STAT_DODGING_FROZEN_NO_DOUBLETAP)
-       #define PHYS_DODGING_HORIZ_SPEED                        getstatf(STAT_DODGING_HORIZ_SPEED)
+       #define PHYS_DODGING                                            STAT(DODGING)
+       #define PHYS_DODGING_DELAY                                      STAT(DODGING_DELAY)
+       #define PHYS_DODGING_TIMEOUT(s)                         STAT(DODGING_TIMEOUT)
+       #define PHYS_DODGING_HORIZ_SPEED_FROZEN         STAT(DODGING_HORIZ_SPEED_FROZEN)
+       #define PHYS_DODGING_FROZEN_NODOUBLETAP         STAT(DODGING_FROZEN_NO_DOUBLETAP)
+       #define PHYS_DODGING_HORIZ_SPEED                        STAT(DODGING_HORIZ_SPEED)
        #define PHYS_DODGING_PRESSED_KEYS(s)            s.pressedkeys
-       #define PHYS_DODGING_HEIGHT_THRESHOLD           getstatf(STAT_DODGING_HEIGHT_THRESHOLD)
-       #define PHYS_DODGING_DISTANCE_THRESHOLD         getstatf(STAT_DODGING_DISTANCE_THRESHOLD)
-       #define PHYS_DODGING_RAMP_TIME                          getstatf(STAT_DODGING_RAMP_TIME)
-       #define PHYS_DODGING_UP_SPEED                           getstatf(STAT_DODGING_UP_SPEED)
-       #define PHYS_DODGING_WALL                                       getstatf(STAT_DODGING_WALL)
+       #define PHYS_DODGING_HEIGHT_THRESHOLD           STAT(DODGING_HEIGHT_THRESHOLD)
+       #define PHYS_DODGING_DISTANCE_THRESHOLD         STAT(DODGING_DISTANCE_THRESHOLD)
+       #define PHYS_DODGING_RAMP_TIME                          STAT(DODGING_RAMP_TIME)
+       #define PHYS_DODGING_UP_SPEED                           STAT(DODGING_UP_SPEED)
+       #define PHYS_DODGING_WALL                                       STAT(DODGING_WALL)
 #elif defined(SVQC)
        #define PHYS_DODGING_FRAMETIME                          sys_frametime
        #define PHYS_DODGING                                            g_dodging
@@ -54,19 +54,19 @@ float g_dodging;
 #include "../../../animdecide.qh"
 #include "../../../physics.qh"
 
-.float cvar_cl_dodging_timeout;
+.float cvar_cl_dodging_timeout = _STAT(DODGING_TIMEOUT);
 
-.float stat_dodging;
-.float stat_dodging_delay;
-.float stat_dodging_horiz_speed_frozen;
-.float stat_dodging_frozen_nodoubletap;
-.float stat_dodging_frozen;
-.float stat_dodging_horiz_speed;
-.float stat_dodging_height_threshold;
-.float stat_dodging_distance_threshold;
-.float stat_dodging_ramp_time;
-.float stat_dodging_up_speed;
-.float stat_dodging_wall;
+.float stat_dodging = _STAT(DODGING);
+.float stat_dodging_delay = _STAT(DODGING_DELAY);
+.float stat_dodging_horiz_speed_frozen = _STAT(DODGING_HORIZ_SPEED_FROZEN);
+.float stat_dodging_frozen_nodoubletap = _STAT(DODGING_FROZEN_NO_DOUBLETAP);
+.float stat_dodging_frozen = _STAT(DODGING_FROZEN);
+.float stat_dodging_horiz_speed = _STAT(DODGING_HORIZ_SPEED);
+.float stat_dodging_height_threshold = _STAT(DODGING_HEIGHT_THRESHOLD);
+.float stat_dodging_distance_threshold = _STAT(DODGING_DISTANCE_THRESHOLD);
+.float stat_dodging_ramp_time = _STAT(DODGING_RAMP_TIME);
+.float stat_dodging_up_speed = _STAT(DODGING_UP_SPEED);
+.float stat_dodging_wall = _STAT(DODGING_WALL);
 
 REGISTER_MUTATOR(dodging, cvar("g_dodging"))
 {
@@ -74,18 +74,6 @@ REGISTER_MUTATOR(dodging, cvar("g_dodging"))
        MUTATOR_ONADD
        {
                g_dodging = cvar("g_dodging");
-               addstat(STAT_DODGING, AS_INT, stat_dodging);
-               addstat(STAT_DODGING_DELAY, AS_FLOAT, stat_dodging_delay);
-               addstat(STAT_DODGING_TIMEOUT, AS_FLOAT, cvar_cl_dodging_timeout); // we stat this, so it is updated on the client when updated on server (otherwise, chaos)
-               addstat(STAT_DODGING_FROZEN_NO_DOUBLETAP, AS_INT, stat_dodging_frozen_nodoubletap);
-               addstat(STAT_DODGING_HORIZ_SPEED_FROZEN, AS_FLOAT, stat_dodging_horiz_speed_frozen);
-               addstat(STAT_DODGING_FROZEN, AS_INT, stat_dodging_frozen);
-               addstat(STAT_DODGING_HORIZ_SPEED, AS_FLOAT, stat_dodging_horiz_speed);
-               addstat(STAT_DODGING_HEIGHT_THRESHOLD, AS_FLOAT, stat_dodging_height_threshold);
-               addstat(STAT_DODGING_DISTANCE_THRESHOLD, AS_FLOAT, stat_dodging_distance_threshold);
-               addstat(STAT_DODGING_RAMP_TIME, AS_FLOAT, stat_dodging_ramp_time);
-               addstat(STAT_DODGING_UP_SPEED, AS_FLOAT, stat_dodging_up_speed);
-               addstat(STAT_DODGING_WALL, AS_FLOAT, stat_dodging_wall);
        }
 
        // this just turns off the cvar.