Send_Notification(NOTIF_ONE, frag_attacker, MSG_CENTER, CENTER_INSTAGIB_LIVES_REMAINING, armor);
frag_attacker.damage_dealt += frag_mirrordamage;
}
Send_Notification(NOTIF_ONE, frag_attacker, MSG_CENTER, CENTER_INSTAGIB_LIVES_REMAINING, armor);
frag_attacker.damage_dealt += frag_mirrordamage;
}