if (!(trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)) \
return trace_plane_normal;
- vector forward, right, up;
- MAKE_VECTORS(this.angles, forward, right, up);
-
float dist = 10, max_normal = 0.2, scaler = 100;
vector start = this.origin;
+ vector forward, right, _up;
+ MAKE_VECTORS(this.angles, forward, right, _up);
TRACE(start + forward * scaler)
TRACE(start - forward * scaler)
TRACE(start + right * scaler)