#include "waypointsprites.qh"
-REGISTRY(Waypoints, BIT(6))
-REGISTER_REGISTRY(RegisterWaypoints)
+REGISTRY(Waypoints, BITS(6))
+#define Waypoints_from(i) _Waypoints_from(i, WP_Null)
+REGISTER_REGISTRY(Waypoints)
+REGISTRY_CHECK(Waypoints)
+
/** If you register a new waypoint, make sure to add it to all.inc */
-#define REGISTER_WAYPOINT_(id, init) REGISTER(RegisterWaypoints, WP, Waypoints, id, m_id, init)
+#define REGISTER_WAYPOINT_(id, init) REGISTER(Waypoints, WP, id, m_id, init)
CLASS(Waypoint, Object)
ATTRIB(Waypoint, m_id, int, 0)
#define REGISTER_WAYPOINT(id, text, color, blink) REGISTER_WAYPOINT_(id, NEW(Waypoint, #id, text, color, blink))
REGISTRY(RadarIcons, BITS(7))
-REGISTER_REGISTRY(RegisterRadarIcons)
+#define RadarIcons_from(i) _RadarIcons_from(i, RADARICON_NONE)
+REGISTER_REGISTRY(RadarIcons)
+REGISTRY_CHECK(RadarIcons)
+
.int m_radaricon;
-#define REGISTER_RADARICON(id, num) REGISTER(RegisterRadarIcons, RADARICON, RadarIcons, id, m_id, new(RadarIcon)) { make_pure(this); this.m_radaricon = num; this.netname = #id; }
+#define REGISTER_RADARICON(id, num) REGISTER(RadarIcons, RADARICON, id, m_id, new(RadarIcon)) { make_pure(this); this.m_radaricon = num; this.netname = #id; }
REGISTER_WAYPOINT(Null, "", '0 0 0', 1);
REGISTER_RADARICON(DOMPOINT, 1);
REGISTER_RADARICON(TAGGED, 1);
-REGISTER_RADARICON(Buff, 1);
REGISTER_RADARICON(Item, 1);
REGISTER_RADARICON(Vehicle, 1);
REGISTER_RADARICON(Weapon, 1);