_sound(NULL, soundchannel, AnnouncerFilename(soundfile), soundvolume, soundposition);
- if (prev_soundfile) strunzone(prev_soundfile);
- prev_soundfile = strzone(soundfile);
+ strcpy(prev_soundfile, soundfile);
prev_soundtime = time;
}
else
this.owner.nent_name
));
#endif
- for (int i = 0; i < this.nent_stringcount; ++i) { if (this.nent_strings[i]) strunzone(this.nent_strings[i]); }
+ for (int i = 0; i < this.nent_stringcount; ++i) { strfree(this.nent_strings[i]); }
delete(this);
}