]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/physics/movetypes/movetypes.qc
Limit the maximum number of physics iterations in a frame to 32 to match engine's...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / physics / movetypes / movetypes.qc
index bbd86d62e3f0a25074751573f0322b9341f17fa6..7894d14fd856bb1a8e09a4401fd88259ee940320 100644 (file)
@@ -7,6 +7,8 @@ void set_movetype(entity this, int mt)
        if (mt == MOVETYPE_PHYSICS || mt == MOVETYPE_PUSH || mt == MOVETYPE_FAKEPUSH) {
                this.move_qcphysics = false;
        }
+       if(!IL_CONTAINS(g_moveables, this))
+               IL_PUSH(g_moveables, this); // add it to the moveable entities list (even if it doesn't move!) logic: if an object never sets its movetype, we assume it never does anything notable
        this.movetype = (this.move_qcphysics) ? MOVETYPE_NONE : mt;
 }
 #elif defined(CSQC)
@@ -411,6 +413,30 @@ void _Movetype_LinkEdict(entity this, bool touch_triggers)  // SV_LinkEdict
                _Movetype_LinkEdict_TouchAreaGrid(this);
 }
 
+int _Movetype_ContentsMask(entity this)  // SV_GenericHitSuperContentsMask
+{
+       if(this)
+       {
+               if(this.dphitcontentsmask)
+                       return this.dphitcontentsmask;
+               else if(this.solid == SOLID_SLIDEBOX)
+               {
+                       if(this.flags & 32) // TODO: FL_MONSTER
+                               return DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_MONSTERCLIP;
+                       else
+                               return DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP;
+               }
+               else if(this.solid == SOLID_CORPSE)
+                       return DPCONTENTS_SOLID | DPCONTENTS_BODY;
+               else if(this.solid == SOLID_TRIGGER)
+                       return DPCONTENTS_SOLID | DPCONTENTS_BODY;
+               else
+                       return DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_CORPSE;
+       }
+       else
+               return DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_CORPSE;
+}
+
 entity _Movetype_TestEntityPosition_ent;
 bool _Movetype_TestEntityPosition(vector ofs)  // SV_TestEntityPosition
 {
@@ -419,13 +445,12 @@ bool _Movetype_TestEntityPosition(vector ofs)  // SV_TestEntityPosition
 
        //int cont = this.dphitcontentsmask;
        //this.dphitcontentsmask = DPCONTENTS_SOLID;
-       tracebox(org, this.mins, this.maxs, org, ((this.move_movetype == MOVETYPE_FLY_WORLDONLY) ? MOVE_WORLDONLY : MOVE_NOMONSTERS), this);
+       tracebox(org, this.mins, this.maxs, this.origin, ((this.move_movetype == MOVETYPE_FLY_WORLDONLY) ? MOVE_WORLDONLY : MOVE_NOMONSTERS), this);
        //this.dphitcontentsmask = cont;
-
-       if(trace_startsolid)
+       if(trace_dpstartcontents & _Movetype_ContentsMask(this))
                return true;
 
-       if(vdist(trace_endpos - this.origin, >, 0.0001))
+       if(vlen2(trace_endpos - this.origin) >= 0.0001)
        {
                tracebox(trace_endpos, this.mins, this.maxs, trace_endpos, MOVE_NOMONSTERS, this);
                if(!trace_startsolid)
@@ -434,6 +459,23 @@ bool _Movetype_TestEntityPosition(vector ofs)  // SV_TestEntityPosition
        return false;
 }
 
+bool _Movetype_TestEntityPosition_Offset(int offset)
+{
+       // NOTE: expects _Movetype_TestEntityPosition_ent to be set to the correct entity
+       // returns true if stuck
+
+    // start at 2, since the first position has already been checked
+    for(int j = 2; j <= offset; ++j)
+    {
+       if(!_Movetype_TestEntityPosition('0 0 -1' * j))
+               return false;
+       if(!_Movetype_TestEntityPosition('0 0 1' * j))
+               return false;
+    }
+
+       return true;
+}
+
 int _Movetype_UnstickEntity(entity this)  // SV_UnstickEntity
 {
     _Movetype_TestEntityPosition_ent = this;
@@ -448,13 +490,7 @@ int _Movetype_UnstickEntity(entity this)  // SV_UnstickEntity
        X('-1  1  0') X(' 1  1  0')
        #undef X
        {
-        #define X(i) \
-            if (_Movetype_TestEntityPosition('0 0 -1' * i)) \
-            if (_Movetype_TestEntityPosition('0 0 1' * i))
-        X(2) X(3) X(4) X(5) X(6) X(7) X(8)
-        X(9) X(10) X(11) X(12) X(13) X(14) X(15) X(16)
-        X(17)
-        #undef X
+        if(_Movetype_TestEntityPosition_Offset(rint((this.maxs.z - this.mins.z) * 0.36)))
         {
             LOG_DEBUGF("Can't unstick an entity (edict: %d, classname: %s, origin: %s)",
                 etof(this), this.classname, vtos(this.origin));
@@ -701,17 +737,17 @@ void Movetype_Physics_MatchTicrate(entity this, float tr, bool sloppy)  // SV_Ph
        {
                Movetype_Physics_NoMatchServer(this);
 
-               this.tic_saved_flags = this.flags;
-               this.tic_saved_velocity = this.velocity;
-               this.tic_saved_origin = this.origin;
-               this.tic_saved_avelocity = this.avelocity;
-               this.tic_saved_angles = this.angles;
+               this.tic_saved_flags = this.tic_flags = this.flags;
+               this.tic_saved_velocity = this.tic_velocity = this.velocity;
+               this.tic_saved_origin = this.tic_origin = this.origin;
+               this.tic_saved_avelocity = this.tic_avelocity = this.avelocity;
+               this.tic_saved_angles = this.tic_angles = this.angles;
                return;
        }
 
        float dt = time - this.move_time;
 
-       int n = max(0, floor(dt / tr));
+       int n = bound(0, floor(dt / tr), 32); // limit the number of frames to 32 (CL_MAX_USERCMDS, using DP_SMALLMEMORY value for consideration of QC's limitations)
        dt -= n * tr;
        this.move_time += n * tr;