]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/physics/player.qh
Rename PHYS_DEAD to IS_DEAD and make it usable outside of player physics
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / physics / player.qh
index 978649026260460935d38dae8388fb42791c6ed4..ea318c5b013f540801aa5fa2d196c5e5a8e9ea0a 100644 (file)
@@ -199,8 +199,6 @@ bool IsFlying(entity a);
        #define PHYS_INPUT_BUTTON_BUTTON15(s)       boolean(input_buttons & BIT(17))
        #define PHYS_INPUT_BUTTON_BUTTON16(s)       boolean(input_buttons & BIT(18))
 
-       #define PHYS_DEAD(s)                        ((s).csqcmodel_isdead)
-
        #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE  (boolean(moveflags & MOVEFLAG_GRAVITYUNAFFECTEDBYTICRATE))
        #define GAMEPLAYFIX_NOGRAVITYONGROUND           (boolean(moveflags & MOVEFLAG_NOGRAVITYONGROUND))
        #define GAMEPLAYFIX_Q2AIRACCELERATE             (boolean(moveflags & MOVEFLAG_Q2AIRACCELERATE))
@@ -261,8 +259,6 @@ bool IsFlying(entity a);
        #define PHYS_INPUT_BUTTON_BUTTON15(s)       ((s).button15)
        #define PHYS_INPUT_BUTTON_BUTTON16(s)       ((s).button16)
 
-       #define PHYS_DEAD(s)                        ((s).deadflag != DEAD_NO)
-
        #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE  autocvar_sv_gameplayfix_gravityunaffectedbyticrate
        #define GAMEPLAYFIX_NOGRAVITYONGROUND           autocvar_sv_gameplayfix_nogravityonground
        #define GAMEPLAYFIX_Q2AIRACCELERATE             autocvar_sv_gameplayfix_q2airaccelerate