// set up player identification
string s = "";
- if((e.crypto_idfp != "") && (e.cvar_cl_allow_uidtracking == 1))
+ if((e.crypto_idfp != "") && (CS(e).cvar_cl_allow_uidtracking == 1))
{ s = e.crypto_idfp; }
else if(IS_BOT_CLIENT(e))
{ s = sprintf("bot#%g#%s", skill, e.cleanname); }
db_put(PS_GR_OUT_DB, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid));
- if(p.cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p))
+ if(CS(p).cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p))
db_put(PS_GR_OUT_DB, sprintf("%s:_netname", p.playerstats_id), playername(p, false));
if(teamplay)