]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/playerstats.qc
Merge branch 'master' into Mirio/balance
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / playerstats.qc
index b586ca4cdcf0a7f9c1c290f1a4d37c90af9ec043..ec2f7cad3ddf3d4fc9ca8ae568824b37d216854c 100644 (file)
@@ -1,13 +1,9 @@
 #if defined(CSQC)
 #elif defined(MENUQC)
 #elif defined(SVQC)
-       #include "../dpdefs/progsdefs.qc"
-    #include "../dpdefs/dpextensions.qc"
-    #include "../server/sys-post.qh"
     #include "constants.qh"
     #include "util.qh"
-    #include "urllib.qh"
-    #include "weapons/weapons.qh"
+    #include <common/weapons/all.qh>
     #include "../server/weapons/accuracy.qh"
     #include "../server/defs.qh"
     #include "playerstats.qh"
@@ -15,7 +11,7 @@
 #endif
 
 #ifdef SVQC
-void PlayerStats_Prematch(void)
+void PlayerStats_Prematch()
 {
        //foobar
 }
@@ -31,7 +27,7 @@ void PlayerStats_GameReport_AddPlayer(entity e)
                { s = e.crypto_idfp; }
        else if(IS_BOT_CLIENT(e))
                { s = sprintf("bot#%g#%s", skill, e.cleanname); }
-               
+
        if((s == "") || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then!
        {
                if(IS_BOT_CLIENT(e))
@@ -39,13 +35,13 @@ void PlayerStats_GameReport_AddPlayer(entity e)
                else
                        { s = sprintf("player#%d", e.playerid); }
        }
-       
+
        e.playerstats_id = strzone(s);
 
        // now add the player to the database
        string key = sprintf("%s:*", e.playerstats_id);
        string p = db_get(PS_GR_OUT_DB, key);
-       
+
        if(p == "")
        {
                if(PS_GR_OUT_PL)
@@ -64,7 +60,7 @@ void PlayerStats_GameReport_AddTeam(float t)
 
        string key = sprintf("%d", t);
        string p = db_get(PS_GR_OUT_DB, key);
-       
+
        if(p == "")
        {
                if(PS_GR_OUT_TL)
@@ -83,7 +79,7 @@ void PlayerStats_GameReport_AddEvent(string event_id)
 
        string key = sprintf("*:%s", event_id);
        string p = db_get(PS_GR_OUT_DB, key);
-       
+
        if(p == "")
        {
                if(PS_GR_OUT_EVL)
@@ -110,24 +106,16 @@ float PlayerStats_GameReport_Event(string prefix, string event_id, float value)
 
 void PlayerStats_GameReport_Accuracy(entity p)
 {
-       entity w;
-       float i;
-
-       for(i = WEP_FIRST; i <= WEP_LAST; ++i)
-       {
-               w = get_weaponinfo(i);
-
-               #define ACCMAC(suffix,field) \
-                       PS_GR_P_ADDVAL(p, sprintf("acc-%s-%s", w.netname, suffix), p.accuracy.(field[i-1]));
-
+       #define ACCMAC(suffix, field) \
+               PS_GR_P_ADDVAL(p, sprintf("acc-%s-%s", it.netname, suffix), p.accuracy.(field[i-1]));
+       FOREACH(Weapons, it != WEP_Null, {
                ACCMAC("hit", accuracy_hit)
                ACCMAC("fired", accuracy_fired)
                ACCMAC("cnt-hit", accuracy_cnt_hit)
                ACCMAC("cnt-fired", accuracy_cnt_fired)
                ACCMAC("frags", accuracy_frags)
-
-               #undef ACCMAC
-       }
+       });
+       #undef ACCMAC
 }
 
 void PlayerStats_GameReport_FinalizePlayer(entity p)
@@ -170,40 +158,38 @@ void PlayerStats_GameReport_FinalizePlayer(entity p)
 void PlayerStats_GameReport(float finished)
 {
        if(PS_GR_OUT_DB < 0) { return; }
-       
+
        PlayerScore_Sort(score_dummyfield, 0, 0, 0);
        PlayerScore_Sort(scoreboard_pos, 1, 1, 1);
        if(teamplay) { PlayerScore_TeamStats(); }
 
-       entity p;
-       FOR_EACH_CLIENT(p)
-       {
+       FOREACH_CLIENT(true, {
                // add personal score rank
-               PS_GR_P_ADDVAL(p, PLAYERSTATS_RANK, p.score_dummyfield);
+               PS_GR_P_ADDVAL(it, PLAYERSTATS_RANK, it.score_dummyfield);
 
                // scoreboard data
-               if(p.scoreboard_pos)
+               if(it.scoreboard_pos)
                {
                        // scoreboard is valid!
-                       PS_GR_P_ADDVAL(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
+                       PS_GR_P_ADDVAL(it, PLAYERSTATS_SCOREBOARD_VALID, 1);
 
                        // add scoreboard position
-                       PS_GR_P_ADDVAL(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos);
+                       PS_GR_P_ADDVAL(it, PLAYERSTATS_SCOREBOARD_POS, it.scoreboard_pos);
 
                        // add scoreboard data
-                       PlayerScore_PlayerStats(p);
+                       PlayerScore_PlayerStats(it);
 
                        // if the match ended normally, add winning info
                        if(finished)
                        {
-                               PS_GR_P_ADDVAL(p, PLAYERSTATS_WINS, p.winning);
-                               PS_GR_P_ADDVAL(p, PLAYERSTATS_MATCHES, 1);
+                               PS_GR_P_ADDVAL(it, PLAYERSTATS_WINS, it.winning);
+                               PS_GR_P_ADDVAL(it, PLAYERSTATS_MATCHES, 1);
                        }
                }
 
                // collect final player information
-               PlayerStats_GameReport_FinalizePlayer(p);
-       }
+               PlayerStats_GameReport_FinalizePlayer(it);
+       });
 
        if(autocvar_g_playerstats_gamereport_uri != "")
        {
@@ -245,17 +231,13 @@ void PlayerStats_GameReport_Init() // initiated before InitGameplayMode so that
                PlayerStats_GameReport_AddEvent(PLAYERSTATS_RANK);
 
                // accuracy stats
-               entity w;
-               float i;
-               for(i = WEP_FIRST; i <= WEP_LAST; ++i)
-               {
-                       w = get_weaponinfo(i);
-                       PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-hit"));
-                       PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-fired"));
-                       PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-cnt-hit"));
-                       PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-cnt-fired"));
-                       PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-frags"));
-               }
+               FOREACH(Weapons, it != WEP_Null, {
+                       PlayerStats_GameReport_AddEvent(strcat("acc-", it.netname, "-hit"));
+                       PlayerStats_GameReport_AddEvent(strcat("acc-", it.netname, "-fired"));
+                       PlayerStats_GameReport_AddEvent(strcat("acc-", it.netname, "-cnt-hit"));
+                       PlayerStats_GameReport_AddEvent(strcat("acc-", it.netname, "-cnt-fired"));
+                       PlayerStats_GameReport_AddEvent(strcat("acc-", it.netname, "-frags"));
+               });
 
                PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
                PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
@@ -364,7 +346,7 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                                nn = db_get(PS_GR_OUT_DB, sprintf("%s:_playerid", p));
                                if(nn != "") { url_fputs(fh, sprintf("i %s\n", nn)); }
 
-                               // player name 
+                               // player name
                                nn = db_get(PS_GR_OUT_DB, sprintf("%s:_netname", p));
                                if(nn != "") { url_fputs(fh, sprintf("n %s\n", nn)); }
 
@@ -397,17 +379,17 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                {
                        // url_fclose is processing, we got a response for writing the data
                        // this must come from HTTP
-                       dprint("Got response from player stats server:\n");
-                       while((s = url_fgets(fh))) { dprint("  ", s, "\n"); }
-                       dprint("End of response.\n");
+                       LOG_TRACE("Got response from player stats server:\n");
+                       while((s = url_fgets(fh))) { LOG_TRACE("  ", s, "\n"); }
+                       LOG_TRACE("End of response.\n");
                        url_fclose(fh);
                        break;
                }
-               
+
                case URL_READY_CLOSED:
                {
                        // url_fclose has finished
-                       dprint("Player stats written\n");
+                       LOG_TRACE("Player stats written\n");
                        PlayerStats_GameReport_DelayMapVote = false;
                        if(PS_GR_OUT_DB >= 0)
                        {
@@ -416,11 +398,11 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                        }
                        break;
                }
-               
+
                case URL_READY_ERROR:
                default:
                {
-                       print("Player stats writing failed: ", ftos(status), "\n");
+                       LOG_INFO("Player stats writing failed: ", ftos(status), "\n");
                        PlayerStats_GameReport_DelayMapVote = false;
                        if(PS_GR_OUT_DB >= 0)
                        {
@@ -445,8 +427,8 @@ void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest)
                                PS_B_IN_DB = db_create();
 
                        // now request the information
-                       uri = strcat(uri, "/player/", uri_escape(uri_escape(joiningplayer.crypto_idfp)), "/elo.txt");
-                       dprint("Retrieving playerstats from URL: ", uri, "\n");
+                       uri = strcat(uri, "/player/", uri_escape(uri_escape(uri_escape(joiningplayer.crypto_idfp))), "/elo.txt");
+                       LOG_TRACE("Retrieving playerstats from URL: ", uri, "\n");
                        url_single_fopen(
                                uri,
                                FILE_APPEND,
@@ -472,12 +454,10 @@ void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest)
                // server has this disabled, kill the DB and set status to idle
                if(PS_B_IN_DB >= 0)
                {
-                       entity player;
-
                        db_close(PS_B_IN_DB);
                        PS_B_IN_DB = -1;
 
-                       FOR_EACH_REALCLIENT(player) { player.playerstats_basicstatus = PS_B_STATUS_IDLE; }
+                       FOREACH_CLIENT(IS_REAL_CLIENT(it), it.playerstats_basicstatus = PS_B_STATUS_IDLE);
                }
        }
 }
@@ -487,7 +467,7 @@ void PlayerStats_PlayerBasic_CheckUpdate(entity joiningplayer)
        // determine whether we should retrieve playerbasic information again
 
        #if 0
-       printf("PlayerStats_PlayerBasic_CheckUpdate('%s'): %f\n",
+       LOG_INFOF("PlayerStats_PlayerBasic_CheckUpdate('%s'): %f\n",
                joiningplayer.netname,
                time
        );
@@ -511,29 +491,29 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status)
        {
                case URL_READY_CANWRITE:
                {
-                       dprint("-- Sending data to player stats server\n");
+                       LOG_TRACE("-- Sending data to player stats server\n");
                        /*url_fputs(fh, "V 1\n");
                        #ifdef WATERMARK
                        url_fputs(fh, sprintf("R %s\n", WATERMARK));
                        #endif
                        url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language
                        url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country
-                       url_fputs(fh, sprintf("g %s\n", cvar_string("_menu_prvm_gender"))); // gender
+                       url_fputs(fh, sprintf("g %s\n", cvar_string("_cl_gender"))); // gender
                        url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name
                        url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin
                        */url_fputs(fh, "\n");
                        url_fclose(fh);
                        break;
                }
-               
+
                case URL_READY_CANREAD:
                {
                        string s = "";
-                       dprint("-- Got response from player stats server:\n");
+                       LOG_TRACE("-- Got response from player stats server:\n");
                        //string gametype = string_null;
                        while((s = url_fgets(fh)))
                        {
-                               dprint("  ", s, "\n");
+                               LOG_TRACE("  ", s, "\n");
                                /*
                                string key = "", value = "", data = "";
 
@@ -584,21 +564,21 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status)
                                continue;
                                */
                        }
-                       dprint("-- End of response.\n");
+                       LOG_TRACE("-- End of response.\n");
                        url_fclose(fh);
                        break;
                }
                case URL_READY_CLOSED:
                {
                        // url_fclose has finished
-                       print("Player stats synchronized with server\n");
+                       LOG_INFO("Player stats synchronized with server\n");
                        break;
                }
-               
+
                case URL_READY_ERROR:
                default:
                {
-                       print("Receiving player stats failed: ", ftos(status), "\n");
+                       LOG_INFO("Receiving player stats failed: ", ftos(status), "\n");
                        break;
                }
        }
@@ -613,7 +593,7 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status)
        float i = 0;
        for(e = PS_D_IN_EVL; (en = db_get(PS_D_IN_DB, e)) != ""; e = en)
        {
-               print(sprintf("%d:%s:%s\n", i, e, db_get(PS_D_IN_DB, sprintf("#%s", e))));
+               LOG_INFO(sprintf("%d:%s:%s\n", i, e, db_get(PS_D_IN_DB, sprintf("#%s", e))));
                ++i;
        }
 #endif
@@ -631,16 +611,16 @@ void PlayerStats_PlayerDetail_AddItem(string event, string data)
                        db_put(PS_D_IN_DB, marker, PS_D_IN_EVL);
                        strunzone(PS_D_IN_EVL);
                }
-               else { db_put(PS_D_IN_DB, marker, "#"); } 
+               else { db_put(PS_D_IN_DB, marker, "#"); }
                PS_D_IN_EVL = strzone(marker);
        }
 
        // now actually set the event data
        db_put(PS_D_IN_DB, sprintf("#%s", event), data);
-       dprint("Added item ", sprintf("#%s", event), "=", data, " to PS_D_IN_DB\n");
+       LOG_TRACE("Added item ", sprintf("#%s", event), "=", data, " to PS_D_IN_DB\n");
 }
 
-void PlayerStats_PlayerDetail(void)
+void PlayerStats_PlayerDetail()
 {
        // http://stats.xonotic.org/player/me
        if((autocvar_g_playerstats_playerdetail_uri != "") && (crypto_getmyidstatus(0) > 0))
@@ -650,7 +630,7 @@ void PlayerStats_PlayerDetail(void)
                        PS_D_IN_DB = db_create();
 
                //uri = strcat(uri, "/player/", uri_escape(crypto_getmyidfp(0)));
-               dprint("Retrieving playerstats from URL: ", autocvar_g_playerstats_playerdetail_uri, "\n");
+               LOG_TRACE("Retrieving playerstats from URL: ", autocvar_g_playerstats_playerdetail_uri, "\n");
                url_single_fopen(
                        autocvar_g_playerstats_playerdetail_uri,
                        FILE_APPEND,
@@ -673,13 +653,13 @@ void PlayerStats_PlayerDetail(void)
        }
 }
 
-void PlayerStats_PlayerDetail_CheckUpdate(void)
+void PlayerStats_PlayerDetail_CheckUpdate()
 {
        // determine whether we should retrieve playerdetail information again
        float gamecount = cvar("cl_matchcount");
 
        #if 0
-       printf("PlayerStats_PlayerDetail_CheckUpdate(): %f >= %f, %d > %d\n",
+       LOG_INFOF("PlayerStats_PlayerDetail_CheckUpdate(): %f >= %f, %d > %d\n",
                time,
                PS_D_NEXTUPDATETIME,
                PS_D_LASTGAMECOUNT,
@@ -705,7 +685,7 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status)
        {
                case URL_READY_CANWRITE:
                {
-                       dprint("PlayerStats_PlayerDetail_Handler(): Sending data to player stats server...\n");
+                       LOG_TRACE("PlayerStats_PlayerDetail_Handler(): Sending data to player stats server...\n");
                        url_fputs(fh, "V 1\n");
                        #ifdef WATERMARK
                        url_fputs(fh, sprintf("R %s\n", WATERMARK));
@@ -719,7 +699,7 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status)
                        url_fclose(fh);
                        break;
                }
-               
+
                case URL_READY_CANREAD:
                {
                        //print("PlayerStats_PlayerDetail_Handler(): Got response from player stats server:\n");
@@ -731,7 +711,7 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status)
                                string key = "", event = "", data = "";
 
                                if(argv(0) == "#") { continue; }
-                               
+
                                if(count == 2)
                                {
                                        key = argv(0);
@@ -775,10 +755,10 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status)
                                                }
                                                break;
                                        }
-                                       
+
                                        default:
                                        {
-                                               printf(
+                                               LOG_INFOF(
                                                        "PlayerStats_PlayerDetail_Handler(): ERROR: "
                                                        "Key went unhandled? Is our version outdated?\n"
                                                        "PlayerStats_PlayerDetail_Handler(): "
@@ -792,7 +772,7 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status)
                                }
 
                                #if 0
-                               print(sprintf(
+                               LOG_INFO(sprintf(
                                        "PlayerStats_PlayerDetail_Handler(): "
                                        "Key '%s', Event '%s', Data '%s'\n",
                                        key,
@@ -811,14 +791,14 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status)
                case URL_READY_CLOSED:
                {
                        // url_fclose has finished
-                       print("PlayerStats_PlayerDetail_Handler(): Player stats synchronized with server.\n");
+                       LOG_INFO("PlayerStats_PlayerDetail_Handler(): Player stats synchronized with server.\n");
                        break;
                }
 
                case URL_READY_ERROR:
                default:
                {
-                       print("PlayerStats_PlayerDetail_Handler(): Receiving player stats failed: ", ftos(status), "\n");
+                       LOG_INFO("PlayerStats_PlayerDetail_Handler(): Receiving player stats failed: ", ftos(status), "\n");
                        PlayerStats_PlayerDetail_Status = PS_D_STATUS_ERROR;
                        if(PS_D_IN_DB >= 0)
                        {
@@ -918,7 +898,7 @@ void PlayerInfo_ready(entity fh, entity p, float status)
 #ifdef MENUQC
                         url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language
                         url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country
-                        url_fputs(fh, sprintf("g %s\n", cvar_string("_menu_prvm_gender"))); // gender
+                        url_fputs(fh, sprintf("g %s\n", cvar_string("_cl_gender"))); // gender
                         url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name
                         url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin
 #endif
@@ -1039,8 +1019,7 @@ void PlayerInfo_Details()
 #endif
 
 #ifdef CSQC
-/*
- * FIXME - crypto_* builtin functions missing in CSQC (csprogsdefs.qc:885)
+// FIXME - crypto_* builtin functions missing in CSQC (csprogsdefs.qh:885)
 void PlayerInfo_Details()
 {
         print("-- Getting detailed PlayerInfo for local player (CSQC)\n");